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Day 1
Day 1
On the first day of the NeuroPixel project, we focused on setting up the foundation for the EMG-controlled arcade system. We began by developing and testing the basic game codes for all five arcade games included in the project. Since the EMG sensor integration was not yet implemented, we used keyboard arrow keys as temporary inputs to simulate user interaction. This allowed us to check the functionality, responsiveness, and gameplay logic of each game before linking them with actual muscle signal inputs.
Alongside the software work, we tested the EMG sensor separately using the serial monitor to observe and analyze raw signal readings. This helped us confirm that the sensor was detecting muscle activity correctly and producing usable output values for future processing. We also started working on circuit design files to properly map and organize the hardware connections required for integrating the EMG sensors with the microcontroller system.
Furthermore, we coded each of the five games individually and ensured they were running smoothly as standalone modules. After completing the initial setup, we discussed and planned the next phase of development, which includes testing EMG-based control mapping and refining signal processing. We also decided to create a unified webpage where all the games will be hosted in one place, making it easier for testing, demonstration, and user interaction in the upcoming stages of the project.