Skip to content
botadaranemi edited this page May 26, 2026 · 2 revisions

Day 2

On the second day of the NeuroPixel project, we worked on improving the overall structure and usability of the EMG arcade system by developing a fully integrated webpage that hosts all five games in one place. This step was important to bring all individual game modules together into a single unified interface, making the system more organized, accessible, and easier to demonstrate. We completed the webpage design and successfully integrated all games, ensuring smooth navigation between them and a consistent layout for the arcade hub.

After completing the integration, we focused on testing and validation to ensure that the system remained stable after combining all components. We retested each game thoroughly to confirm that they were functioning correctly within the integrated environment. During this stage, we used the Arduino IDE serial monitor to observe and verify system behavior and data flow. The EMG sensor integration is still under development, so we continued using arrow keys as temporary inputs to simulate real user controls and ensure that the gameplay logic was working as intended.

We carefully checked input responsiveness, output accuracy, and overall game performance across all five games. The results showed that all games were working properly with clear and consistent inputs, and the outputs were smooth and accurate. The graphics performance was also stable, with no noticeable lag, glitches, or rendering issues after integration. This confirmed that the system architecture is reliable and ready for further development.

By the end of the day, we successfully completed the integrated arcade webpage and verified the stability of all games under testing conditions. This marks an important milestone in the project, as it establishes a fully functional multi-game platform. The next step will focus on replacing the keyboard-based controls with EMG sensor inputs and refining signal mapping for real-time interaction.

Clone this wiki locally