@pauldendulk pauldendulk released this Jul 27, 2018 · 529 commits to master since this release

Assets 2

Only bug fixes

  • MemoryProvider now has immutable list of features.

@pauldendulk pauldendulk released this Jul 26, 2018 · 529 commits to master since this release

Assets 2

Only bug fixes

  • Fixed map not dragging on Android #479
  • iOS MapControl reverted to SKCanvasView (from SKGLView) to avoid crash #457

@pauldendulk pauldendulk released this Jul 24, 2018 · 529 commits to master since this release

Assets 2

Only bug fixes

  • Added MemoryProvider2 to avoid a case the features could be changed while enumerated. #477
  • Fixing issue on iOS where top map was only shown at the top left part of the screen. #463
  • Fixing issue where features where not filtered on min/max visibility #482

@pauldendulk pauldendulk released this Jun 29, 2018 · 529 commits to master since this release

Assets 2

Only bug fixes

  • Fixing issue on iOS where top map was only shown at the top left part of the screen.
  • Calling RefreshGraphics on the render thread to prevent certain error when calling from other thread.
  • Fixed exception that could occur during debugging in WPF.
  • Fixing high GPU on UWP for #429.
  • Fixed bug where semi transparency effected other layers #422.
  • Fixed exception that could occur on widget touch.