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getting started
This page helps you get into Gates of Orbis quickly.
- Download the mod from CurseForge.
- Put the
.zipfile or plugin folder into your Hytale servermods/folder. - Start or restart the server.
The mod needs the Hytale:Instances and Hytale:NPC modules. These are part of a normal Hytale
server setup.
After joining the server, look for the Gates of Orbis lobby portal or ask the server admin where it is connected to the main world.
Inside the lobby you will usually find:
- A lobby guide NPC with a short tutorial and direct teleports to every area
- An arcade machine to enter the lobby world
- Arena gates as an alternative way to reach each area
- A highscore board with top scores
- Interact with the arcade machine in the main world. A small menu opens where you confirm the entry, then you get teleported into the Gates of Orbis lobby.
- Open your inventory and drag your defenders from the backpack into the hotbar so they are ready for the run.
- Talk to the lobby guide NPC. The guide gives you a short refresher and lets you teleport directly to any unlocked area.
- As an alternative, you can still walk through the individual arena gates in the lobby to reach an area on foot.
- At the area, pick a difficulty and confirm to start the match.
Your inventory is saved automatically when you enter the match and restored when you leave.
Once you are inside, you get a short setup phase before the first wave starts. Use that time to look at the map and place your first defenders.

Example arena entry with the gate ahead and your defender shortcuts ready in the hotbar.
Note: Co-op is available as an early alpha/beta feature. You can group up with up to 4 players through the
/goo partycommands, but expect rough edges. You can read more on Known Issues.
| Difficulty | Starting Gold | Enemy Health | Enemy Speed | Notes |
|---|---|---|---|---|
| Easy | Higher | Reduced | Slower | Best for learning |
| Normal | Standard | Standard | Standard | Main intended mode |
| Hard | Lower | Increased | Faster | Tougher waves and less room for mistakes |
Nightmare difficulty is planned, but it is not playable yet.
- Use the build phase before every wave
- Upgrade early defenders instead of placing too many weak ones
- Frost defenders help a lot because slowing enemies gives all other defenders more time
- You get back 50% of the deploy cost if you remove a defender, so moving things around is okay