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known issues

Markus Bordihn edited this page Jul 30, 2026 · 2 revisions

Known Issues and Limitations ⚠️

This page lists the current bugs, missing features, and important limitations. The goal is to be clear about what already works and what still needs more development.

Active Bugs 🐞

Client crash on arena join

What happens: In some cases, the Hytale client crashes while entering an arena instance.

Why: This appears to be an engine-side issue related to instance transitions, not a plugin bug that can be fixed directly here.

Workaround: Rejoin the world and try again. It often works on the next attempt.

Current Limitations

Co-op is alpha/beta

What happens: Co-op is implemented but still rough. Up to 4 players can group up through the /goo party commands (invite, accept, reject, kick, leave, list) and join a match together. Gold and capacity scale with the party size.

Why: The party, matchmaking, and party-size scaling systems are in place, but the feature has not been polished or widely tested yet, so expect rough edges and balance changes.

Status: In progress; treat as alpha/beta.

No custom map support

What happens: Players cannot freely add new arenas or swap out the existing maps.

Why: Each arena depends on fixed configs, prefabs, and instance setup. There is no external arena loader yet.

Status: Not planned for the near term.

Not Yet Implemented 🛠️

Nightmare difficulty

The fourth difficulty tier is planned, but it does not exist as a playable mode yet.

Status: Planned.

Defender repair

Repair costs exist in the economy config, and parts of the code already point to repair support. The feature is not fully connected yet, so damaged defenders cannot currently be repaired.

Status: In progress.

Additional defender types

Planned defender types such as Guard, Sniper, and Bombardier are not in the current build.

Status: Planned for post-contest development.

Additional arenas

Two more arenas are planned: Scorchway and Root Bastion.

Status: Planned.

Boss and Miniboss behavior

Boss and Miniboss entries exist, and some wave files reference them, but they may not behave correctly in every setup yet.

Status: Partially implemented.

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