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Optional Enchantments

MKI edited this page Oct 8, 2026 · 2 revisions

Optional Enchantments

Three enchantments do the same thing as another one. They are kept for players who like them, but they ship switched off:

Optional Same effect as Applies to
Agility Sprinter – more movement speed Boots Boots
Runner Sprinter – more movement speed Boots Boots
Attacker Swift Strike – faster attack recharge Swords Axes Spears Trident Mace Swords, axes, spears, trident, mace

While an optional enchantment is off:

  • it has no effect,
  • it does not appear at the Enchanting Table, at librarians, in chests or on monsters.

Items that already carry it keep it. As soon as it is switched on again, it works and can be found everywhere.

Switching them on

The server owner sets them to true in config/expanded_enchantments.json and restarts the server (in single player: your own game):

"agility": true,
"runner": true,
"attacker": true,

See Configuration.

Worlds that were played with an older version of the mod keep these three switched on, so existing gear keeps working after the update.

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