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Configuration

MKI edited this page Oct 8, 2026 · 1 revision

Configuration

There are two config files. Every setting has a short explanation right above it in the file. Delete a file to get the defaults back.

  • config/expanded_enchantments.json – server settings. In single player, your own game is the server. Changes need a restart.
  • config/expanded_enchantments_client.json – your own settings, on every server you join. Easier to change in game with the settings key (K), see Settings and Keys.

Server settings

curseOfRespawn

Curse of Respawn

Setting Default What it does
allowNamedMobRespawn false true: name-tagged monsters can also be brought back by Curse of Respawn.

veinMiner

Vein Miner

Setting Default What it does
radius 6 How far (in blocks) from the mined ore the vein may reach.
maxBlocks 64 Most ore blocks mined at once - a safety limit against lag.

forrester

Forrester

Setting Default What it does
radius 10 How far (in blocks) from the chopped log the tree may reach.
maxBlocks 96 Most logs felled at once - a safety limit against lag.
requiredNearbyLeaves 5 Leaves that must be nearby before logs count as a natural tree. Protects old log builds.

anvil

Anvil

Setting Default What it does
removeTooExpensive true true: the anvil never shows "Too Expensive!". false: vanilla behavior.
maxLevelCost 30 Highest level cost of an anvil action while removeTooExpensive is true.

loot

Loot

Setting Default What it does
themedChestBooks true true: structure chests can hold an extra book that fits them (Elytra books in End Cities, fishing books in shipwrecks, mining books in mineshafts, curses in dungeons ...).

enchantments

Switch each enchantment and curse on (true) or off (false). Switched off, it has no effect and no longer appears at the enchanting table or in loot. Items that already carry it keep it and work again once it is switched back on.

Setting Default What it does
vampirismus true Vampirism: chance to heal yourself when hitting an enemy.
tanker true Tanker: extra maximum health from armor.
stronger true Stronger: shield can knock back axe attackers.
sprinter true Sprinter: more movement speed from boots.
jumper true Jumper: higher jumps from boots.
autosmelt true Autosmelt: mined raw ores drop as ingots.
wisdom true Wisdom: more XP from experience orbs.
winging true Winging: opens the Elytra automatically while falling.
strongWings true Strong Wings: protection for the Elytra.
deeplyRooted true Deeply Rooted: less knockback.
shocker true Shocker: mace hits can stun nearby players and monsters.
poisoning true Poisoning: spear hits can poison the target.
permeable true Curse of Permeability: every fourth blocked hit passes through the shield.
horde true Curse of the Horde: monsters notice and target you from farther away.
respawn true Curse of Respawn: killed monsters can come back.
scream true Curse of Scream: random scary sounds.
sinking true Curse of Sinking: you can hardly swim up.
glowing true Glowing: the helmet lights up your surroundings.
veinMiner true Vein Miner: mines a whole ore vein.
burningArrow true Curse of Burning Arrow: burning arrows set wood on fire.
forrester true Forrester: fells whole natural trees.
stoneSkin true Stone Skin: extra protection value and armor points.
heavyImpact true Heavy Impact: axe and mace hits can knock back and slow.
magnetic true Magnetic: pulls nearby items and XP orbs to you (players toggle it with a key).
exhaustion true Curse of Exhaustion: moving makes you hungry.
reaper true Reaper: bonus XP from killed monsters.
lastStand true Last Stand: Resistance when your health gets low.
swiftStrike true Swift Strike: faster attack recharge.
arrowStorm true Arrow Storm: bows and crossbows can fire extra arrows.
guardianAngel true Guardian Angel: saves you from death once every 45 minutes.
nightHunter true Night Hunter: more damage against monsters at night.
strongFish true Strong Fish: fishing can pull up hostile water creatures that carry a double catch.
shoal true Shoal: extra fish per catch.
blessedCatch true Blessed Catch: fished-up gear comes out enchanted.
harpoon true Harpoon: the hook hurts and pulls harder.
frayedLine true Curse of the Frayed Line: catches can tear loose, the rod wears out faster.
harvest true Harvest: the hoe reaps and replants ripe crops around you.
excavation true Excavation: the shovel digs a 3x3 area.
execution true Execution: more damage against targets below 30% health.
skewer true Skewer: a spear charge pins the target in place.
reflect true Reflect: the shield can send blocked arrows and tridents back.
updraft true Updraft: rockets last longer while gliding.
fragility true Curse of Fragility: the item wears out twice as fast.
butterfingers true Curse of Butterfingers: you may drop your weapon when an enemy hits you.
agility false Agility: more movement speed from boots. Optional enchantment: off by default because it duplicates another one. While off, it does not appear at the enchanting table or in loot. Same effect as Sprinter.
attacker false Attacker: faster attack recharge. Optional enchantment: off by default because it duplicates another one. While off, it does not appear at the enchanting table or in loot. Same effect as Swift Strike.
runner false Runner: more movement speed from boots. Optional enchantment: off by default because it duplicates another one. While off, it does not appear at the enchanting table or in loot. Same effect as Sprinter.

Client settings

winging

Winging

Setting Default What it does
fallDistanceBlocks 3.0 How many blocks you fall before Winging opens your Elytra (1 to 20).

tooltips

Tooltips

Setting Default What it does
requireShift true true: enchantment descriptions only show while you hold Shift.

magnetic

Magnetic - also editable in game with the settings key (default K)

Setting Default What it does
ignoredItems `` Items Magnetic does not pull towards you, e.g. ["minecraft:cobblestone", "minecraft:dirt"]. At most 64.

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