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Configuration
MKI edited this page Oct 8, 2026
·
1 revision
There are two config files. Every setting has a short explanation right above it in the file. Delete a file to get the defaults back.
-
config/expanded_enchantments.json– server settings. In single player, your own game is the server. Changes need a restart. -
config/expanded_enchantments_client.json– your own settings, on every server you join. Easier to change in game with the settings key (K), see Settings and Keys.
Curse of Respawn
| Setting | Default | What it does |
|---|---|---|
allowNamedMobRespawn |
false |
true: name-tagged monsters can also be brought back by Curse of Respawn. |
Vein Miner
| Setting | Default | What it does |
|---|---|---|
radius |
6 |
How far (in blocks) from the mined ore the vein may reach. |
maxBlocks |
64 |
Most ore blocks mined at once - a safety limit against lag. |
Forrester
| Setting | Default | What it does |
|---|---|---|
radius |
10 |
How far (in blocks) from the chopped log the tree may reach. |
maxBlocks |
96 |
Most logs felled at once - a safety limit against lag. |
requiredNearbyLeaves |
5 |
Leaves that must be nearby before logs count as a natural tree. Protects old log builds. |
Anvil
| Setting | Default | What it does |
|---|---|---|
removeTooExpensive |
true |
true: the anvil never shows "Too Expensive!". false: vanilla behavior. |
maxLevelCost |
30 |
Highest level cost of an anvil action while removeTooExpensive is true. |
Loot
| Setting | Default | What it does |
|---|---|---|
themedChestBooks |
true |
true: structure chests can hold an extra book that fits them (Elytra books in End Cities, fishing books in shipwrecks, mining books in mineshafts, curses in dungeons ...). |
Switch each enchantment and curse on (true) or off (false). Switched off, it has no effect and no longer appears at the enchanting table or in loot. Items that already carry it keep it and work again once it is switched back on.
| Setting | Default | What it does |
|---|---|---|
vampirismus |
true |
Vampirism: chance to heal yourself when hitting an enemy. |
tanker |
true |
Tanker: extra maximum health from armor. |
stronger |
true |
Stronger: shield can knock back axe attackers. |
sprinter |
true |
Sprinter: more movement speed from boots. |
jumper |
true |
Jumper: higher jumps from boots. |
autosmelt |
true |
Autosmelt: mined raw ores drop as ingots. |
wisdom |
true |
Wisdom: more XP from experience orbs. |
winging |
true |
Winging: opens the Elytra automatically while falling. |
strongWings |
true |
Strong Wings: protection for the Elytra. |
deeplyRooted |
true |
Deeply Rooted: less knockback. |
shocker |
true |
Shocker: mace hits can stun nearby players and monsters. |
poisoning |
true |
Poisoning: spear hits can poison the target. |
permeable |
true |
Curse of Permeability: every fourth blocked hit passes through the shield. |
horde |
true |
Curse of the Horde: monsters notice and target you from farther away. |
respawn |
true |
Curse of Respawn: killed monsters can come back. |
scream |
true |
Curse of Scream: random scary sounds. |
sinking |
true |
Curse of Sinking: you can hardly swim up. |
glowing |
true |
Glowing: the helmet lights up your surroundings. |
veinMiner |
true |
Vein Miner: mines a whole ore vein. |
burningArrow |
true |
Curse of Burning Arrow: burning arrows set wood on fire. |
forrester |
true |
Forrester: fells whole natural trees. |
stoneSkin |
true |
Stone Skin: extra protection value and armor points. |
heavyImpact |
true |
Heavy Impact: axe and mace hits can knock back and slow. |
magnetic |
true |
Magnetic: pulls nearby items and XP orbs to you (players toggle it with a key). |
exhaustion |
true |
Curse of Exhaustion: moving makes you hungry. |
reaper |
true |
Reaper: bonus XP from killed monsters. |
lastStand |
true |
Last Stand: Resistance when your health gets low. |
swiftStrike |
true |
Swift Strike: faster attack recharge. |
arrowStorm |
true |
Arrow Storm: bows and crossbows can fire extra arrows. |
guardianAngel |
true |
Guardian Angel: saves you from death once every 45 minutes. |
nightHunter |
true |
Night Hunter: more damage against monsters at night. |
strongFish |
true |
Strong Fish: fishing can pull up hostile water creatures that carry a double catch. |
shoal |
true |
Shoal: extra fish per catch. |
blessedCatch |
true |
Blessed Catch: fished-up gear comes out enchanted. |
harpoon |
true |
Harpoon: the hook hurts and pulls harder. |
frayedLine |
true |
Curse of the Frayed Line: catches can tear loose, the rod wears out faster. |
harvest |
true |
Harvest: the hoe reaps and replants ripe crops around you. |
excavation |
true |
Excavation: the shovel digs a 3x3 area. |
execution |
true |
Execution: more damage against targets below 30% health. |
skewer |
true |
Skewer: a spear charge pins the target in place. |
reflect |
true |
Reflect: the shield can send blocked arrows and tridents back. |
updraft |
true |
Updraft: rockets last longer while gliding. |
fragility |
true |
Curse of Fragility: the item wears out twice as fast. |
butterfingers |
true |
Curse of Butterfingers: you may drop your weapon when an enemy hits you. |
agility |
false |
Agility: more movement speed from boots. Optional enchantment: off by default because it duplicates another one. While off, it does not appear at the enchanting table or in loot. Same effect as Sprinter. |
attacker |
false |
Attacker: faster attack recharge. Optional enchantment: off by default because it duplicates another one. While off, it does not appear at the enchanting table or in loot. Same effect as Swift Strike. |
runner |
false |
Runner: more movement speed from boots. Optional enchantment: off by default because it duplicates another one. While off, it does not appear at the enchanting table or in loot. Same effect as Sprinter. |
Winging
| Setting | Default | What it does |
|---|---|---|
fallDistanceBlocks |
3.0 |
How many blocks you fall before Winging opens your Elytra (1 to 20). |
Tooltips
| Setting | Default | What it does |
|---|---|---|
requireShift |
true |
true: enchantment descriptions only show while you hold Shift. |
Magnetic - also editable in game with the settings key (default K)
| Setting | Default | What it does |
|---|---|---|
ignoredItems |
`` | Items Magnetic does not pull towards you, e.g. ["minecraft:cobblestone", "minecraft:dirt"]. At most 64. |
Expanded Enchantments wiki · written for version 1.0.0 · values are the defaults and can be changed by the server owner