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Curses
Curses have only downsides. They cannot be removed on a grindstone, but the Enchantment Extraction Table can pull them off with a Curse Breaker.
Every fourth blocked hit can pass through your shield.
| Max level | I |
| Applies to | Shield |
| Found | Enchanting Table (books only), Chest loot |
- I: Every 4th blocked hit can pass through your shield.
Every fourth hit that the shield would block goes through.
Hostile mobs detect and focus you from farther away.
| Max level | I |
| Applies to |
|
| Found | Enchanting Table, Chest loot, Dungeon chests |
- I: Hostile mobs detect and focus you within 20 blocks.
Monsters within 20 blocks target you, Endermen included.
Killed monsters can respawn nearby, but curse-spawned mobs cannot chain it.
| Max level | III |
| Applies to |
|
| Found | Enchanting Table, Chest loot, Dungeon chests |
- I: 25% chance to respawn 1 killed monster nearby.
- II: 30% chance to respawn 2 killed monsters nearby.
- III: 40% chance to respawn 3-5 killed monsters nearby.
Bosses are never copied. Copies cannot bring back further copies, and they despawn like normal monsters.
Randomly plays cursed scream and door-lock sounds while equipped.
| Max level | I |
| Applies to |
|
| Found | Enchanting Table, Chest loot, Dungeon chests |
- I: Random cursed scream and door-lock sounds can play within 5 minutes.
Only sounds – nothing actually happens.
Makes surfacing underwater extremely difficult.
| Max level | I |
| Applies to |
|
| Found | Enchanting Table, Chest loot |
- I: Prevents reliable surfacing underwater and pulls you down.
You cannot swim up and are pulled down while in water.
Burning arrows can ignite wood on impact.
| Max level | I |
| Applies to |
|
| Found | Enchanting Table, Chest loot |
- I: Burning arrows ignite wooden blocks on impact.
Only matters when your arrows are on fire, e.g. with Flame.
Movement and sprinting become more exhausting while equipped.
| Max level | I |
| Applies to |
|
| Found | Enchanting Table, Chest loot, Dungeon chests |
- I: Movement and sprinting become more exhausting while equipped.
Catches break loose and the rod wears out twice as fast.
| Max level | I |
| Applies to |
|
| Found | Chest loot |
- I: 20% chance to lose the catch. Double durability cost.
Not found at the Enchanting Table, only in loot.
The item wears out twice as fast.
| Max level | I |
| Applies to | Anything with durability |
| Found | Enchanting Table, Chest loot, Dungeon chests |
- I: Double durability loss.
The opposite of Unbreaking.
When an enemy hits you, you sometimes drop your weapon.
| Max level | I |
| Applies to |
|
| Found | Enchanting Table, Chest loot, Dungeon chests |
- I: 5% chance to drop the weapon when an enemy hits you.
Only players drop their weapon. It lands in front of you and is never lost.
Expanded Enchantments wiki · written for version 1.0.0 · values are the defaults and can be changed by the server owner