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Finding Enchantments
With so many new enchantments, it helps to know where to look for a specific one.
All regular enchantments of this mod appear at the Enchanting Table, just like vanilla ones. Curses can show up there as well. Higher levels need more bookshelves, exactly as in vanilla.
Elytra and shields cannot be enchanted at the table directly – enchant a book instead and combine it on an anvil.
Not offered by the table: Strong Wings, Guardian Angel and Curse of the Frayed Line.
Librarian villagers sell books of all regular enchantments of this mod that are switched on. Treasure enchantments and curses are never sold.
Enchanted books and gear in any chest can roll enchantments and curses from this mod.
Some structures have an extra chance for a book that fits them. This comes on top of their normal loot.
| Structure | Chance | Possible books |
|---|---|---|
| End City | 25% |
|
| Shipwreck treasure, Buried treasure | 25% |
|
| Abandoned Mineshaft | 20% |
|
| Ancient City | 20% |
|
| Bastion treasure room, Bastion | 20% |
|
| Woodland Mansion | 25% |
|
| Village armorer | 15% |
|
| Village weaponsmith | 15% |
|
| Pillager Outpost | 20% |
|
| Dungeon | 20% |
|
| Boss | Book | Chance |
|---|---|---|
| Wither |
|
100% |
| Ender Dragon |
|
100% |
| Ender Dragon |
|
100% |
| Warden |
|
100% |
| Elder Guardian |
|
50% |
Boss books are level I. Combine two books on an anvil to raise the level.
- Monsters that spawn with enchanted gear can carry enchantments from this mod. Watch out for a zombie with a Vampirism sword.
- With Blessed Catch, gear you fish up can carry them as well.
The Enchantment Extraction Table moves an enchantment from an item onto a book, so you can put it on a different item.
Expanded Enchantments wiki · written for version 1.0.0 · values are the defaults and can be changed by the server owner