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Attraktion Lift beim laden eines Spielstands unbrauchbar #10509
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Es gibt hier kaum Leute, der Deutsch sprechen. Können Sie nächster Mal ihre Frage auf Englisch stellen? |
(For people who don't speak German:) This issue describes a problem with the lift getting unusable after saving and reloading. It sounds related to #10372. A translation with some corrections: A built elevator with several floors becomes unusable after the game is [saved and reloaded]. [It looks like the game no longer recognises the entrance or exit]. The park visitors queue, but they can no longer enter the attraction. The fault is also visible on the fence of the floors: a piece of fence is missing on the floor. Apparently the game wants to place the entrance on all floors here, which is not possible. Steps to reproduce:
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Checking reveals that the fence draw bug was already present in 0.2.3. |
…s did not export correctly Mistake made whilst refactoring that assumed that station indexes are set on only station pieces.
- Feature: [#10925] Show hovered values on finance charts. - Feature: [#11013] Ctrl+C copies input dialog text to clipboard. - Feature: [#11218] load_park command for console - Feature: [#11272] Option for toggling notifications for 'Ride casualties' and 'Stuck or stalled vehicles'. - Feature: [#11281] add_news_item command for console - Feature: [#11300] Add powered launch and reverse incline launched shuttle mode to the Stand-Up Roller Coaster (for RCT1 parity). - Fix: [#475] Water sides drawn incorrectly (original bug). - Fix: [#6123, #7907, #9472, #11028] Cannot build some track designs with 4 stations (original bug). - Fix: [#6238] Invalid tile elem iteration in Guest::UpdateUsingBin - Fix: [#7094] Back wall edge texture in water missing. - Fix: [#9719] Hacked walls in RCT1 saves are imported incorrectly. - Fix: [#10372, #10509, #10806] Lift base sections incorrectly exporting, causing various lift related bugs. - Fix: [#10928] File browser's date column is too narrow. - Fix: [#10951, #11160] Attempting to place park entrances creates ghost entrances in random locations. - Fix: [#11005] Company value overflows. - Fix: [#11027] Third color on walls becomes black when saving. - Fix: [#11063] Scrolling position persists when switching tabs in the scenery window. - Fix: [#11106] Crash on getting invalid vehicle index. - Fix: [#11126] Cannot place Frightmare track design. - Fix: [#11208] Cannot export parks with RCT2 DLC objects. - Fix: [#11230] Seat Rotation not imported correctly for hacked rides. - Fix: [#11225] Replay manager cannot handle track designs. - Fix: [#11246] Fix Various Import/Export issues with Boat locations, balloon frame number. - Fix: [#11258] Properly remove format codes from imported strings. - Fix: [#11286] Fix banner tooltip colour. - Fix: Small red gardens in RCT1 saves are imported in the wrong colour. - Improved: [#11157] Slimmer virtual floor lines.
OS: [e.g. Windows 10]
Version: [e.g. 0.2.4]
Commit/Build: [e.g. d645338]
Ein gebauter Lift mit mehreren Etagen wird nach dem Laden des Spielstands unbrauchbar. Angeblich sind keine Eingänge / Ausgänge vorhanden. Die Parkbesucher stehen an, aber können die Attraktion nicht mehr betreten. Sichtbar wird der Fehler auch am Zaun der Etagen: Es fehlt ein Stück Zaun an der Etage. Scheinbar möchte das Spiel hier den Eingang auf allen Etagen platzieren, was nicht möglich ist.
Steps to reproduce:
Save game:
[Aufzugspark.zip](https://github.com/OpenRCT2/OpenRCT2/files/4020802/Aufzugspark.zip)The text was updated successfully, but these errors were encountered: