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Guests enter elevator through the base entrance but appear at the top, then they ride the elevator down. #10372
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When I go to move the entrance/exit of the elevator I get this warning in the console output: |
I'm trying to reproduce this, but save starts with guests leaving and they never get in anymore x_x |
Yeah the save file seems to not act the same once you reopen it >.< |
Good thing I got video proof haha |
Weirdly, I rebuilt it from scratch and couldn't reproduce :( |
Me too... very odd. |
Here is another map where the bug persists through saving |
Some additional info: I moved the entrance/exit at the base so they weren't directly under the entrance/exit at the top and it temporarily fixed the issue.... but then after about another hour of gameplay the bug came back even though the entrances/exits are not directly above each other. |
I went as far as 0d2fd33 and it still happened, so it is either an old regression or has always been a bug. |
I'm also having this same issue the African Diamond Mines scenario. |
Still having this issue in v0.2.5. Definitely looks like regression as I don't recall this issue having been present in 0.2.2 or even RCT2 vanilla. At the time of writing this and #11261, my commit/build is fdf9806. |
…s did not export correctly Mistake made whilst refactoring that assumed that station indexes are set on only station pieces.
- Feature: [#10925] Show hovered values on finance charts. - Feature: [#11013] Ctrl+C copies input dialog text to clipboard. - Feature: [#11218] load_park command for console - Feature: [#11272] Option for toggling notifications for 'Ride casualties' and 'Stuck or stalled vehicles'. - Feature: [#11281] add_news_item command for console - Feature: [#11300] Add powered launch and reverse incline launched shuttle mode to the Stand-Up Roller Coaster (for RCT1 parity). - Fix: [#475] Water sides drawn incorrectly (original bug). - Fix: [#6123, #7907, #9472, #11028] Cannot build some track designs with 4 stations (original bug). - Fix: [#6238] Invalid tile elem iteration in Guest::UpdateUsingBin - Fix: [#7094] Back wall edge texture in water missing. - Fix: [#9719] Hacked walls in RCT1 saves are imported incorrectly. - Fix: [#10372, #10509, #10806] Lift base sections incorrectly exporting, causing various lift related bugs. - Fix: [#10928] File browser's date column is too narrow. - Fix: [#10951, #11160] Attempting to place park entrances creates ghost entrances in random locations. - Fix: [#11005] Company value overflows. - Fix: [#11027] Third color on walls becomes black when saving. - Fix: [#11063] Scrolling position persists when switching tabs in the scenery window. - Fix: [#11106] Crash on getting invalid vehicle index. - Fix: [#11126] Cannot place Frightmare track design. - Fix: [#11208] Cannot export parks with RCT2 DLC objects. - Fix: [#11230] Seat Rotation not imported correctly for hacked rides. - Fix: [#11225] Replay manager cannot handle track designs. - Fix: [#11246] Fix Various Import/Export issues with Boat locations, balloon frame number. - Fix: [#11258] Properly remove format codes from imported strings. - Fix: [#11286] Fix banner tooltip colour. - Fix: Small red gardens in RCT1 saves are imported in the wrong colour. - Improved: [#11157] Slimmer virtual floor lines.
OS: Windows 10
Version: 0.2.4+
Commit/Build: fed417d
I built a park with a simple elevator ride trying to reproduce a different bug and stumbled upon some weird behavior. When guests enter the bottom entrance of the elevator they appear at the top and ride the elevator down.
Steps to reproduce:
Open the attached save file and check out the elevator ride
elevator_bug.zip
Screenshots / Video:
OpenRCT2 2019-12-13 15-11-55_Trim.zip
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