Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Game does not save setting "Show 'real' names of guests" #5576

Closed
2 tasks
Krutonium opened this issue Jun 10, 2017 · 2 comments · Fixed by #5592
Closed
2 tasks

Game does not save setting "Show 'real' names of guests" #5576

Krutonium opened this issue Jun 10, 2017 · 2 comments · Fixed by #5592
Labels
enhancement An improvement to an existing feature (no alteration).

Comments

@Krutonium
Copy link
Member

OS: Arch
Version: 0.0.8
Commit/Build: 5c5389

Game does not save setting "Show 'real' names of guests"
(Options -> Wrench)

  • Reproducible in RCT2 (vanilla)?
  • Multiplayer?
@rwjuk
Copy link
Contributor

rwjuk commented Jun 11, 2017

Duplicate of #3187, this is something of a technical restriction for now as the setting is saved in the SV6, rather than global options. I'd like to see an "override real names setting of saved games" option however, so I'll leave this open.

@rwjuk rwjuk added the enhancement An improvement to an existing feature (no alteration). label Jun 11, 2017
@IntelOrca
Copy link
Contributor

@rwjuk This can be done now if you like. Just simply ignore the setting within the SV6 and always use our own one.

janisozaur added a commit that referenced this issue Jul 12, 2017
- Feature: [#1399 (partial), #5177] Add window that displays any missing/corrupt objects when loading a park
- Feature: [#5056] Add cheat to own all land.
- Feature: [#5133] Add option to display guest expenditure (as seen in RCTC).
- Feature: [#5196] Add cheat to disable ride ageing.
- Feature: [#5504] Group vehicles into ride groups
- Feature: [#5576] Add a persistent 'display real names of guests' setting.
- Feature: [#5611] Add support for Android
- Feature: [#5706] Add support for OpenBSD
- Feature: OpenRCT2 now starts up on the display it was last shown on.
- Feature: Park entrance fee can now be set to amounts up to £200.
- Improved: Construction rights can now be placed on park entrances.
- Improved: Mouse can now be dragged to select scenery when saving track designs
- Fix: [#259] Money making glitch involving swamps (original bug)
- Fix: [#441] Construction rights over entrance path erased (original bug)
- Fix: [#578] Ride ghosts show up in ride list during construction (original bug)
- Fix: [#597] 'Finish 5 roller coasters' goal not properly checked (original bug)
- Fix: [#667] Incorrect banner limit calculation (original bug)
- Fix: [#739] Crocodile Ride (Log Flume) never allows more than five boats (original bug)
- Fix: [#837] Can't move windows on title screen to where the toolbar would be (original bug)
- Fix: [#1705] Time Twister's Medieval entrance has incorrect scrolling (original bug)
- Fix: [#3178, #5456] Paths with non-ASCII characters not handled properly on macOS.
- Fix: [#3346] Crash when extra long train breaks down at the back
- Fix: [#3479] Building in pause mode creates too many floating numbers, crashing the game
- Fix: [#3565] Multiplayer server crash
- Fix: [#3681] Steel Twister rollercoaster always shows all track designs
- Fix: [#3846, #5749] Crash when testing coaster with a diagonal lift in block brake mode
- Fix: [#4054] Sorting rides by track type: Misleading research messages
- Fix: [#4055] Sort rides by track type: Sorting rule is not really clear (inconsistent?)
- Fix: [#4512] Invisible map edge tiles corrupted
- Fix: [#5009] Ride rating calculations can overflow
- Fix: [#5253] RCT1 park value conversion factor too high
- Fix: [#5400] New Ride window does not focus properly on newly invented ride.
- Fix: [#5489] Sprite index crash for car view on car ride.
- Fix: [#5730] Unable to uncheck 'No money' in the Scenario Editor.
- Fix: [#5750] Game freezes when ride queue linked list is corrupted.
- Fix: [#5819] Vertical multi-dimension coaster tunnels drawn incorrectly
- Fix: Non-invented vehicles can be used via track designs in select-by-track-type mode.
- Fix: Track components added by OpenRCT2 are now usable in older scenarios.
- Technical: [#5047] Add ride ratings tests
- Technical: [#5458] Begin offering headless build with reduced compile- and run-time dependencies
- Technical: [#5755] Title sequence wait periods use milliseconds
- Technical: Fix many desync sources
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement An improvement to an existing feature (no alteration).
Projects
None yet
Development

Successfully merging a pull request may close this issue.

3 participants