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Game Crash when I test the roller coaster #5749
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You removed several fields in the template and did not fill in the upper three. We cannot help you if you don't provide that information. |
Loop stuck during creation of vehicles:
Stack:
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i didnt do anything. I builded the coaster without any cheat or something. Just normal. I didnt removed anything |
@Gymnasiast could you check if this happens in vanilla? |
@IntelOrca I just tested it in Vanilla RCT2 (GOG version), and it shows an access violation. I'm also on windows 10 and the game tends to minimize about 3 times while it opens into full screen, and i checked if it would run the Six Flags Belgium scenario okay and it stops responding about 5 seconds (with no access violation error) into the game, but for what it's worth, this save file does seem to throw an access violation error when i test the ride |
Removing the diagonal chain lift that goes from up to straight will fix it. I am not sure why it causes a problem yet. |
Duplicate of #3846. If a train starts on a diagonal chain lift (in block brake mode), the game crashes. |
…block could not handle diagonal blocks
…block could not handle diagonal blocks
- Feature: [#1399 (partial), #5177] Add window that displays any missing/corrupt objects when loading a park - Feature: [#5056] Add cheat to own all land. - Feature: [#5133] Add option to display guest expenditure (as seen in RCTC). - Feature: [#5196] Add cheat to disable ride ageing. - Feature: [#5504] Group vehicles into ride groups - Feature: [#5576] Add a persistent 'display real names of guests' setting. - Feature: [#5611] Add support for Android - Feature: [#5706] Add support for OpenBSD - Feature: OpenRCT2 now starts up on the display it was last shown on. - Feature: Park entrance fee can now be set to amounts up to £200. - Improved: Construction rights can now be placed on park entrances. - Improved: Mouse can now be dragged to select scenery when saving track designs - Fix: [#259] Money making glitch involving swamps (original bug) - Fix: [#441] Construction rights over entrance path erased (original bug) - Fix: [#578] Ride ghosts show up in ride list during construction (original bug) - Fix: [#597] 'Finish 5 roller coasters' goal not properly checked (original bug) - Fix: [#667] Incorrect banner limit calculation (original bug) - Fix: [#739] Crocodile Ride (Log Flume) never allows more than five boats (original bug) - Fix: [#837] Can't move windows on title screen to where the toolbar would be (original bug) - Fix: [#1705] Time Twister's Medieval entrance has incorrect scrolling (original bug) - Fix: [#3178, #5456] Paths with non-ASCII characters not handled properly on macOS. - Fix: [#3346] Crash when extra long train breaks down at the back - Fix: [#3479] Building in pause mode creates too many floating numbers, crashing the game - Fix: [#3565] Multiplayer server crash - Fix: [#3681] Steel Twister rollercoaster always shows all track designs - Fix: [#3846, #5749] Crash when testing coaster with a diagonal lift in block brake mode - Fix: [#4054] Sorting rides by track type: Misleading research messages - Fix: [#4055] Sort rides by track type: Sorting rule is not really clear (inconsistent?) - Fix: [#4512] Invisible map edge tiles corrupted - Fix: [#5009] Ride rating calculations can overflow - Fix: [#5253] RCT1 park value conversion factor too high - Fix: [#5400] New Ride window does not focus properly on newly invented ride. - Fix: [#5489] Sprite index crash for car view on car ride. - Fix: [#5730] Unable to uncheck 'No money' in the Scenario Editor. - Fix: [#5750] Game freezes when ride queue linked list is corrupted. - Fix: [#5819] Vertical multi-dimension coaster tunnels drawn incorrectly - Fix: Non-invented vehicles can be used via track designs in select-by-track-type mode. - Fix: Track components added by OpenRCT2 are now usable in older scenarios. - Technical: [#5047] Add ride ratings tests - Technical: [#5458] Begin offering headless build with reduced compile- and run-time dependencies - Technical: [#5755] Title sequence wait periods use milliseconds - Technical: Fix many desync sources
…ck could not handle diagonal blocks (OpenRCT2#5778) * Fix OpenRCT2#3846: Testing or opening (certain) rollercoaster causes game to hang * Fix OpenRCT2#5749: Game Crash when I test the roller coaster
Everytime i try to test my rc (mine train 2) my game crash. I dont know why and there is no explanation.
Save game:
Gamecrash.txt
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