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Highest drop height in ride preview is incorrect #6113
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janisozaur
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Aug 9, 2017
- Feature: [OpenRCT2#5815] Add cheat to ignore research status and access rides/scenery not yet invented. - Feature: [OpenRCT2#5857] Keyboard shortcut for clear scenery. - Feature: [OpenRCT2#5877] Allow up to 16 stations to be synchronised - Feature: [OpenRCT2#5970] The Bobsleigh Roller Coaster now supports on-ride photos. - Feature: [OpenRCT2#5991] Allow all tracked rides that can be tested without guests to the Track Designer - Fix: [OpenRCT2#2127, OpenRCT2#2229, OpenRCT2#5586] Mountain tool cost calculation - Fix: [OpenRCT2#3589] Crash due to invalid footpathEntry in path_paint - Fix: [OpenRCT2#3852] Constructing path not clearing scenery on server. - Fix: [OpenRCT2#4455] Crash in window_sign_invalidate due to original bug - Fix: [OpenRCT2#4715] Fix OpenGL rendering of water when zoomed. See OpenRCT2#5890. - Fix: [OpenRCT2#4931] Crash in path_paint - footpathentry was null - Fix: [OpenRCT2#5629] Issue with tower ride modes approach to station - incorrect sum caused sawtooth in velocity - Fix: [OpenRCT2#5768] Prevent loading non-existent title sequences. - Fix: [OpenRCT2#5858] Crash when using custom ride with no colour presets. - Fix: [OpenRCT2#5865] Ride preview flickering on uneven terrain or mid air. - Fix: [OpenRCT2#5872] Incorrect OpenGL rendering of masked sprites - Fix: [OpenRCT2#5880] Leaving bumper cars without building causes assertion. - Fix: [OpenRCT2#5890] Fix zoomed OpenGL rendering of special sprites with primary and secondary colours. - Fix: [OpenRCT2#5912] Negative queue when moving entrance in paused state. - Fix: [OpenRCT2#5920] Placing guest spawn doesn't do anything every 3rd click - Fix: [OpenRCT2#5939] Crash when importing 'Six Flags Santa Fe'. - Fix: [OpenRCT2#5977] Custom music files not showing up in music list - Fix: [OpenRCT2#5981] Ride list doesn't update after using quick demolish. - Fix: [OpenRCT2#5984] Allow socket binding to same port after crash - Fix: [OpenRCT2#5998] Staff not getting paid / no loan interest. - Fix: [OpenRCT2#6026] 'Select ride to advertise' dropdown does not display all items. - Fix: [OpenRCT2#6052] Unable to place entrance/exit on certain ride types. - Fix: [OpenRCT2#6071] Quick demolish can delete protected ride. - Fix: [OpenRCT2#6111] Mute button always visible in editor. - Fix: [OpenRCT2#6113] Track preview shows incorrect highest drop height. - Improved: [OpenRCT2#2223] Change mountain tool to ignore higher surrounding tiles. - Improved: [OpenRCT2#4301] Leading and trailing whitespace in player name is now removed. - Improved: [OpenRCT2#5859] OpenGL rendering performance - Improved: [OpenRCT2#5863] Switching drawing engines no longer requires the application to restart. - Improved: [OpenRCT2#6003] Doors placed on tracks will now work with all vehicles - Improved: [OpenRCT2#6037] Autosaves are now stored in a subfolder - Improved: The land tool buttons can now be held down to increase/decrease size. - Improved: Dropdowns longer than 32 items overflow into columns. - Improved: Ride Type option in ride window is now a dropdown. - Improved: "About OpenRCT2" window redesigned, now contains OpenRCT2 info and access to changelog
janisozaur
added a commit
that referenced
this issue
Aug 9, 2017
- Feature: [#5815] Add cheat to ignore research status and access rides/scenery not yet invented. - Feature: [#5857] Keyboard shortcut for clear scenery. - Feature: [#5877] Allow up to 16 stations to be synchronised - Feature: [#5970] The Bobsleigh Roller Coaster now supports on-ride photos. - Feature: [#5991] Allow all tracked rides that can be tested without guests to the Track Designer - Fix: [#2127, #2229, #5586] Mountain tool cost calculation - Fix: [#3589] Crash due to invalid footpathEntry in path_paint - Fix: [#3852] Constructing path not clearing scenery on server. - Fix: [#4455] Crash in window_sign_invalidate due to original bug - Fix: [#4715] Fix OpenGL rendering of water when zoomed. See #5890. - Fix: [#4931] Crash in path_paint - footpathentry was null - Fix: [#5629] Issue with tower ride modes approach to station - incorrect sum caused sawtooth in velocity - Fix: [#5768] Prevent loading non-existent title sequences. - Fix: [#5858] Crash when using custom ride with no colour presets. - Fix: [#5865] Ride preview flickering on uneven terrain or mid air. - Fix: [#5872] Incorrect OpenGL rendering of masked sprites - Fix: [#5880] Leaving bumper cars without building causes assertion. - Fix: [#5890] Fix zoomed OpenGL rendering of special sprites with primary and secondary colours. - Fix: [#5912] Negative queue when moving entrance in paused state. - Fix: [#5920] Placing guest spawn doesn't do anything every 3rd click - Fix: [#5939] Crash when importing 'Six Flags Santa Fe'. - Fix: [#5977] Custom music files not showing up in music list - Fix: [#5981] Ride list doesn't update after using quick demolish. - Fix: [#5984] Allow socket binding to same port after crash - Fix: [#5998] Staff not getting paid / no loan interest. - Fix: [#6026] 'Select ride to advertise' dropdown does not display all items. - Fix: [#6052] Unable to place entrance/exit on certain ride types. - Fix: [#6071] Quick demolish can delete protected ride. - Fix: [#6111] Mute button always visible in editor. - Fix: [#6113] Track preview shows incorrect highest drop height. - Improved: [#2223] Change mountain tool to ignore higher surrounding tiles. - Improved: [#4301] Leading and trailing whitespace in player name is now removed. - Improved: [#5859] OpenGL rendering performance - Improved: [#5863] Switching drawing engines no longer requires the application to restart. - Improved: [#6003] Doors placed on tracks will now work with all vehicles - Improved: [#6037] Autosaves are now stored in a subfolder - Improved: The land tool buttons can now be held down to increase/decrease size. - Improved: Dropdowns longer than 32 items overflow into columns. - Improved: Ride Type option in ride window is now a dropdown. - Improved: "About OpenRCT2" window redesigned, now contains OpenRCT2 info and access to changelog
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OS: [e.g. Windows 10]
Version: [e.g. 0.1.0]
Commit/Build: [e.g. 6d1f732]
In the ride preview for rides that have a "highest drop height", it doesn't give the correct height. It seems like it takes the amount of drops the ride has, and just puts a unit for meters after it. I have looked at about 15 different coasters, and they all had stats like "drops: 7, highest drop height: 7m". When I put the game in imperial units it converts the meters to feet, so a ride with 7 drops will have a displayed highest drop height of 22ft, and not 7ft.
I have noticed this bug for quite a while already, so it's not a new one.
Steps to reproduce:
Screenshots / Video:
http://imgur.com/a/xMmZ4
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