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Crash in path_paint - footpathentry was null #4931

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Nubbie opened this issue Dec 27, 2016 · 1 comment
Closed

Crash in path_paint - footpathentry was null #4931

Nubbie opened this issue Dec 27, 2016 · 1 comment
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crash Game exits suddenly.

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@Nubbie
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Nubbie commented Dec 27, 2016

From forum post: https://openrct2.org/forums/topic/2274-crash/#comment-12505

Relatable? #3589
Commit: OpenRCT2 0.0.5.0 84977fa

Savefile & Dumpfile

Error message;
Unhandled exception thrown: read access violation.
footpathEntry was 0xFFFFFFFFFFFFFFFF.

Call Stack;

>	openrct2.exe!path_paint(unsigned char height, unsigned short map_element={...}, rct_map_element *) Line 770	C
 	openrct2.exe!sub_68B3FB(int x=3616, int y=4000) Line 252	C
 	openrct2.exe!paint_generate_structs(rct_drawpixelinfo * dpi) Line 652	C
 	openrct2.exe!viewport_paint_column(rct_drawpixelinfo * dpi=0x0000004d3a6ffa60, unsigned int viewFlags=1024) Line 753	C
 	openrct2.exe!viewport_paint(rct_viewport * viewport, rct_drawpixelinfo * dpi, short left=-474, short top, short right=1421, short bottom=4815) Line 736	C
 	openrct2.exe!viewport_render(rct_drawpixelinfo * dpi=0x0000004d3a6ffb80, rct_viewport * viewport, int left=0, int top=0, int right=1421, int bottom=4815) Line 666	C
 	openrct2.exe!window_editor_main_paint(rct_window * w, rct_drawpixelinfo * dpi) Line 97	C
 	openrct2.exe!window_draw_single(rct_drawpixelinfo * dpi, rct_window * w=0x00007ff679b0a380, int left, int top, int right=947, int bottom=480) Line 1688	C
 	openrct2.exe!window_draw(rct_drawpixelinfo * dpi=0x0000004d3a6ffc40, rct_window * w=0x00007ff679b0a380, int left=0, int top=0, int right=947, int bottom=480) Line 1583	C
 	openrct2.exe!window_draw_all(rct_drawpixelinfo * dpi, short left, short top, short right, short bottom) Line 574	C
 	openrct2.exe!SoftwareDrawingEngine::DrawAllDirtyBlocks() Line 574	C++
 	openrct2.exe!SoftwareDrawingEngine::Draw() Line 393	C++
 	openrct2.exe!OpenRCT2::RunGameLoop() Line 384	C++
 	openrct2.exe!openrct2_launch() Line 300	C++
 	openrct2.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance=0x000000000000000a, char * lpCmdLine=0x0000000000000000, int nCmdShow=0) Line 80	C
 	[External Code]	

Autos;

+		footpathEntry	0xffffffffffffffff {string_idx=??? image=??? bridge_image=??? ...}	rct_footpath_entry *
+		gFootpathEntries	0x00007ff679b24ee0 {0x000001f877e1b7a0 {string_idx=??? image=??? bridge_image=??? ...}, 0x000001f877e1c3a0 {...}, ...}	rct_footpath_entry *[16]
		imageFlags	0	unsigned int
+		map_element	{type=6 '\x6' flags=143 '�' base_height=14 '\xe' ...}	rct_map_element
		sceneryImageFlags	0	unsigned int
		word_F3F038	false	bool
@Gymnasiast Gymnasiast added the crash Game exits suddenly. label Dec 29, 2016
@Chaosmeister
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I'm unable to crash OpenRCT2 with this file after my merge.

janisozaur added a commit to janisozaur/OpenRCT2 that referenced this issue Aug 9, 2017
- Feature: [OpenRCT2#5815] Add cheat to ignore research status and access rides/scenery not yet invented.
- Feature: [OpenRCT2#5857] Keyboard shortcut for clear scenery.
- Feature: [OpenRCT2#5877] Allow up to 16 stations to be synchronised
- Feature: [OpenRCT2#5970] The Bobsleigh Roller Coaster now supports on-ride photos.
- Feature: [OpenRCT2#5991] Allow all tracked rides that can be tested without guests to the Track Designer
- Fix: [OpenRCT2#2127, OpenRCT2#2229, OpenRCT2#5586] Mountain tool cost calculation
- Fix: [OpenRCT2#3589] Crash due to invalid footpathEntry in path_paint
- Fix: [OpenRCT2#3852] Constructing path not clearing scenery on server.
- Fix: [OpenRCT2#4455] Crash in window_sign_invalidate due to original bug
- Fix: [OpenRCT2#4715] Fix OpenGL rendering of water when zoomed. See OpenRCT2#5890.
- Fix: [OpenRCT2#4931] Crash in path_paint - footpathentry was null
- Fix: [OpenRCT2#5629] Issue with tower ride modes approach to station - incorrect sum caused sawtooth in velocity
- Fix: [OpenRCT2#5768] Prevent loading non-existent title sequences.
- Fix: [OpenRCT2#5858] Crash when using custom ride with no colour presets.
- Fix: [OpenRCT2#5865] Ride preview flickering on uneven terrain or mid air.
- Fix: [OpenRCT2#5872] Incorrect OpenGL rendering of masked sprites
- Fix: [OpenRCT2#5880] Leaving bumper cars without building causes assertion.
- Fix: [OpenRCT2#5890] Fix zoomed OpenGL rendering of special sprites with primary and secondary colours.
- Fix: [OpenRCT2#5912] Negative queue when moving entrance in paused state.
- Fix: [OpenRCT2#5920] Placing guest spawn doesn't do anything every 3rd click
- Fix: [OpenRCT2#5939] Crash when importing 'Six Flags Santa Fe'.
- Fix: [OpenRCT2#5977] Custom music files not showing up in music list
- Fix: [OpenRCT2#5981] Ride list doesn't update after using quick demolish.
- Fix: [OpenRCT2#5984] Allow socket binding to same port after crash
- Fix: [OpenRCT2#5998] Staff not getting paid / no loan interest.
- Fix: [OpenRCT2#6026] 'Select ride to advertise' dropdown does not display all items.
- Fix: [OpenRCT2#6052] Unable to place entrance/exit on certain ride types.
- Fix: [OpenRCT2#6071] Quick demolish can delete protected ride.
- Fix: [OpenRCT2#6111] Mute button always visible in editor.
- Fix: [OpenRCT2#6113] Track preview shows incorrect highest drop height.
- Improved: [OpenRCT2#2223] Change mountain tool to ignore higher surrounding tiles.
- Improved: [OpenRCT2#4301] Leading and trailing whitespace in player name is now removed.
- Improved: [OpenRCT2#5859] OpenGL rendering performance
- Improved: [OpenRCT2#5863] Switching drawing engines no longer requires the application to restart.
- Improved: [OpenRCT2#6003] Doors placed on tracks will now work with all vehicles
- Improved: [OpenRCT2#6037] Autosaves are now stored in a subfolder
- Improved: The land tool buttons can now be held down to increase/decrease size.
- Improved: Dropdowns longer than 32 items overflow into columns.
- Improved: Ride Type option in ride window is now a dropdown.
- Improved: "About OpenRCT2" window redesigned, now contains OpenRCT2 info and access to changelog
janisozaur added a commit that referenced this issue Aug 9, 2017
- Feature: [#5815] Add cheat to ignore research status and access rides/scenery not yet invented.
- Feature: [#5857] Keyboard shortcut for clear scenery.
- Feature: [#5877] Allow up to 16 stations to be synchronised
- Feature: [#5970] The Bobsleigh Roller Coaster now supports on-ride photos.
- Feature: [#5991] Allow all tracked rides that can be tested without guests to the Track Designer
- Fix: [#2127, #2229, #5586] Mountain tool cost calculation
- Fix: [#3589] Crash due to invalid footpathEntry in path_paint
- Fix: [#3852] Constructing path not clearing scenery on server.
- Fix: [#4455] Crash in window_sign_invalidate due to original bug
- Fix: [#4715] Fix OpenGL rendering of water when zoomed. See #5890.
- Fix: [#4931] Crash in path_paint - footpathentry was null
- Fix: [#5629] Issue with tower ride modes approach to station - incorrect sum caused sawtooth in velocity
- Fix: [#5768] Prevent loading non-existent title sequences.
- Fix: [#5858] Crash when using custom ride with no colour presets.
- Fix: [#5865] Ride preview flickering on uneven terrain or mid air.
- Fix: [#5872] Incorrect OpenGL rendering of masked sprites
- Fix: [#5880] Leaving bumper cars without building causes assertion.
- Fix: [#5890] Fix zoomed OpenGL rendering of special sprites with primary and secondary colours.
- Fix: [#5912] Negative queue when moving entrance in paused state.
- Fix: [#5920] Placing guest spawn doesn't do anything every 3rd click
- Fix: [#5939] Crash when importing 'Six Flags Santa Fe'.
- Fix: [#5977] Custom music files not showing up in music list
- Fix: [#5981] Ride list doesn't update after using quick demolish.
- Fix: [#5984] Allow socket binding to same port after crash
- Fix: [#5998] Staff not getting paid / no loan interest.
- Fix: [#6026] 'Select ride to advertise' dropdown does not display all items.
- Fix: [#6052] Unable to place entrance/exit on certain ride types.
- Fix: [#6071] Quick demolish can delete protected ride.
- Fix: [#6111] Mute button always visible in editor.
- Fix: [#6113] Track preview shows incorrect highest drop height.
- Improved: [#2223] Change mountain tool to ignore higher surrounding tiles.
- Improved: [#4301] Leading and trailing whitespace in player name is now removed.
- Improved: [#5859] OpenGL rendering performance
- Improved: [#5863] Switching drawing engines no longer requires the application to restart.
- Improved: [#6003] Doors placed on tracks will now work with all vehicles
- Improved: [#6037] Autosaves are now stored in a subfolder
- Improved: The land tool buttons can now be held down to increase/decrease size.
- Improved: Dropdowns longer than 32 items overflow into columns.
- Improved: Ride Type option in ride window is now a dropdown.
- Improved: "About OpenRCT2" window redesigned, now contains OpenRCT2 info and access to changelog
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