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Script Changes
0.4 edits in progress.
While not a complete retranslation, the aim of the script patch is a story that's as faithful as possible to the Japanese version of the game, and to raise the dialogue's presentation to a more modern standard of consistency by sticking to a style guide.
It uses the original English localisation by Richard Honeywood as its basis, and so the overall tone and classic scenes will remain familiar to long-time players, but many names, key terms, mistranslations, and countless instances of incorrect grammar and punctuation have been corrected. Most importantly, we have attempted to restore the various philosophical, mythological, and religious references that were originally intended by the creators.
Some official details from Perfect Works have been added to deepen the in-game lore. Where the original game script (even in Japanese) is contradicted by information in Perfect Works, dialogue has been changed to reflect Perfect Works.
There were also a handful of bugs where characters' lines were missing or cut short due to quirks in the code - these have also been fixed.








- True Weltall = Alpha Weltall
- Alkanshel = Arc-en-Ciel
- Anima Relics = Vessels of Anima
- Anonelbe = Ahnenerbe
- Aveh = Av
- Bledavik = Breidablik
- Broyer = Breuer
- Day of Destruction = Day of Collapse
- Elhaym = Elehayym
- Elru = Elul
- Ethos = The Church/Church of Ethos
- Etrenank = Etemenanki
- Gaetia Key = Key of Goetia
- Gebler = Geburah
- Golgada = Golgotha
- Kadomony = Kadamoni
- Heimdal = Heimdall
- Helmholz = Helmholtz
- Kahran = Carlin (and Kahr to Carl)
- Kelvena = Cherubina
- Mahanon = Machanon
- Merkava = Merkabah
- Miang = Myyah
- Nikolai = Nikola
- Nortune = Noatun
- Opiomorph = Ophiomorphous
- Razael = Raziel
- Renk = Rank
- Ricdeau = Rikudou
- Taura = Torah
- Thames = Tamuz
- Tolone = Throne
- Urobolus = Ouroboros
- Yabeh = YHWH
- Wind Mode = Zephyr Mode
- Earth Mode = Seismic Mode
- Fire Mode = Inferno Mode
- Water Mode = Torrent Mode
- Bart Missiles = Bart Bombs
- Vance = Franz
- Franz = Vance
- Amphysvena = Amphisbaena
- Harlute = Harut
- Marlute = Marut
- Sundel = Sandalphon
- Schpariel = Spirale
- Seibzehn = Siebzehn
- Skyghene = Skyscreech
- Sufal = Sphar
- Suzarn = Suzanne
- Krelian = Karellen
- Stratski = Strachey
- Reapers = Wels
- Arbot = Araboth
- Miang's Gear = Type-1 Vierge
- Neo Etone (Boss) = Arch Etone
- Edin = Edain
- Eagle Armor = Egil Armor
- Eagle Blade = Egil Blade
- Eagle Blade = Egil Gunner
- Ignas = Ignis
- Aquvy = Aqvi
- Liquid Sky is referred to by Jessie and Sigurd in the gunroom and by Maison after Shakhan.
- The names of the Gazel Ministry are referenced by Karellen in their final scene.
- All references to Chu-Chu are now pointers, which means that anything in the script with the name "Chu-Chu" will now load the nickname the player gave her.
- The deaths of Bart's parents and Margie's parents has been changed from execution to suicide akin to Perfect Works.
- Path to Aveh > Path to Av
- Operation Aveh > Operation Av
- Road to Nisan > Route to Nisan
- Recapture Aveh > Recapture Av
- Escape Ignas > Escape Ignis
- Friends Again > Reunion
- Reapers' Ship > Wels' Ship
- Gate 1 Margie > Gate 1 Nisan
- Krelian's Lab > Karellen's Lab
- Merkava Calls > Merkabah Calls
- English-dubbed FMV sequences are replaced with English-subtitled Japanese versions (you can choose to opt out).
- Voice samples from battles, the card game etc are also replaced with the Japanese versions (note that the cost, as with most undubs, is that these are unsubtitled).
- The various jukeboxes in the game now show the official English track titles when playing.
- All characters with portraits are named except the Gazel.
- El prefix has been added to the names of the Omnigears.
- Accept/Cancel has been changed to Enter/Delete.
- DeathBlow has been changed to Deathblow.
- Name changes between the game, the arena selection screen and the arena portraits are harmonised.
Music changes are on hold until the game's room files can be decompressed.