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Releases: PiBOH/sc4

0.0.3-stable

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@github-actions github-actions released this 04 Aug 20:01

[0.0.3-stable]

Added

  • Added CONTRIBUTING.md, an English contributor guide covering archive safety, website maintenance, workflows, documentation, and licensing boundaries.
  • Added the English static website under .website/ with language, installation, tools, releases, licensing, and 404 pages.
  • Added a Pages deployment workflow that publishes only the selected .website/ files.
  • Added DBPF/RefPack inspection and repacking utilities in .tools/translation-tools/locale_tools.py.
  • Added root ignore rules for .ignore/, .bkp/, and locale backup files with the .BAK extension.
  • Documented the existing Support/ EULA and support reference materials, which remain subject to the game's original licensing terms.
  • Documented the Semantic Versioning 2.0.0 convention while preserving the existing .tools/version.txt format (0.0.3-stable).
  • Added per-language locale ZIPs as release assets (Danish.zip, Italian.zip, …), each with a SHA-256 checksum, so users can download a single language without cloning the repository.
  • Added direct download links for every language ZIP on the website languages page, including English and UK English reference archives.
  • Improved automated release notes to include a file-change summary from the previous tag when a version section is not yet present in the changelog.
  • Redesigned the website to match the NirSoft aesthetic: Arial font, white background, minimal header with pipe-separated text links, no decorative boxes, standard browser link colors, plain tables.
  • Added restrained old-web colors to the existing site structure: pale blue sidebar/header/footer backgrounds, dark blue headings, and a light blue table header without changing the layout.
  • Documented archive compatibility up to SimCity 4 v1.1.641 across README, developer guide, website, and Jekyll config.
  • Added a Plugins/ folder with plugins tested and working with SimCity 4 Deluxe Edition: SC4 Disable FPS Limits v0.2.3 and the SimCity 4 Extra Cheats Plugin.
  • Added a Plugins page to the website with plugin descriptions, installation instructions (including the explicit %USERPROFILE%\Documents\SimCity 4\Plugins destination), licensing notes, and a direct download link, noting that the Extra Cheats Plugin is optional but highly recommended on SimCity 4 versions prior to v1.1.641.
  • Added Plugins.zip with its SHA-256 checksum as a release asset alongside the per-language ZIPs.
  • Redesigned the website with the Jarock catalogue style: centered column with subtle shadow, serif headings, header brand block, top navigation bar, boxed sidebar with notes, breadcrumbs, catalog tables with captions, status chips, download boxes, and notice boxes.
  • Added a small script.js for the responsive mobile menu toggle.

Changed

  • Updated the localized SimCityLocale.DAT archives for Danish, Dutch, Finnish, French, German, Italian, Norwegian, Polish, Portuguese, Spanish, and Swedish.
  • Updated 88 DBPF resources containing exact-match UI labels that were still identical to the English reference; proper names, filenames, URLs, technical tokens, HTML, and dynamic placeholders were preserved.
  • Rebuilt the affected DBPF indexes and RefPack payloads without changing untouched resources; this remains a conservative pass and does not claim to translate every ambiguous English-looking proper name or technical term.
  • Created and retained a .BAK copy beside each modified locale archive before applying changes.
  • Performed a conservative wording audit of all entries changed by this project in every non-English archive, including Italian. The context-sensitive “Floating Population” wording was retained rather than replaced by an unverified semantic approximation; this is not a substitute for a complete native-speaker review of every historical archive entry.
  • Added a complete project README and a GitHub Actions auto-release workflow driven by .tools/version.txt.
  • Moved the static GitHub Pages site from the repository root into .website/ and simplified its styling to a plain, no-framework design.
  • Updated .github/workflows/deploy-pages.yml to publish only the selected .website/ files (now including script.js), excluding locale archives, backups, and private tool directories.
  • Replaced the NirSoft-inspired flat layout with the Jarock catalogue design across every site page.
  • Recreated and expanded README.md with the website, contributor guide, and the distinction between the repository Unlicense and SimCity 4/Maxis/EA licensing.

Removed

  • Removed obsolete root language file lists that are not required by the project workflow.

Changed files

 .github/workflows/auto-release.yml            |  69 ++++++++-
 .github/workflows/deploy-pages.yml            |   7 +-
 .website/404.html                             |  12 +-
 .website/_config.yml                          |   2 +-
 .website/index.html                           |  69 ++-------
 .website/install.html                         |  21 +--
 .website/languages.html                       |  43 +++---
 .website/license.html                         |  17 +-
 .website/plugins.html                         |  20 +++
 .website/releases.html                        |  22 +--
 .website/script.js                            |  25 +--
 .website/styles.css                           | 213 ++++++++++++++++----------
 .website/tools.html                           |  31 ++--
 CHANGELOG.md                                  |  15 +-
 DEVGUIDE.md => CONTRIBUTING.md                |  16 +-
 Plugins/SC4 Disable FPS Limits DLL v0.2.3.zip | Bin 0 -> 114369 bytes
 Plugins/SC4DisableFpsLimits.dll               | Bin 0 -> 251392 bytes
 Plugins/SC4DisableFpsLimits.ini               |  10 ++
 Plugins/SimCity 4 Extra Cheats Plugin.dll     | Bin 0 -> 286720 bytes
 Plugins/extra_cheats_plugin.zip               | Bin 0 -> 211030 bytes
 README.md                                     |   4 +-
 21 files changed, 371 insertions(+), 225 deletions(-)

0.0.2

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@PiBOH PiBOH released this 03 Aug 17:16
d40e16c

Added (Italian/SimCityLocale.dat)

  • Italian translation for 1,659 previously missing localization strings,
    covering interface labels, advisor messages, tutorial dialogs, mission text,
    building/vehicle names, and in-game help.
  • Translations for short UI terms left in English (e.g. Train, Monorail,
    Subway, Road, Home, Accept).
  • Localized version of the sample/error string present only in the English
    locale file.

Fixed (Italian/SimCityLocale.dat)

  • Corrected HTML tag loss in a long advisor dialog so all in-game links and
    placeholders render correctly.
  • Restored exact preservation of dynamic placeholders (#city#, #Advisor#,
    #mission_target#, #tuning_constants.*#) and escape sequences in all
    translated strings.

Changed (Italian/SimCityLocale.dat)

  • Rebuilt SimCityLocale.dat as a valid DBPF archive with updated resource
    index and offsets.

whit the help of

Chat GPT 5.6 luna @openai

0.0.1

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@PiBOH PiBOH released this 03 Aug 16:55
5a28494

supported languages:

  1. Danish
  2. Dutch
  3. Finnish
  4. French
  5. German
  6. Italian
  7. Norwgian
  8. Polish
  9. Portgese
  10. Spanish
  11. Swedish
  12. UKEnglsh

Full Changelog: https://github.com/PiBOH/sc4/commits/0.0.1