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Releases: PiBOH/sc4
Releases · PiBOH/sc4
Release list
0.0.3-stable
[0.0.3-stable]
Added
- Added
CONTRIBUTING.md, an English contributor guide covering archive safety, website maintenance, workflows, documentation, and licensing boundaries. - Added the English static website under
.website/with language, installation, tools, releases, licensing, and 404 pages. - Added a Pages deployment workflow that publishes only the selected
.website/files. - Added DBPF/RefPack inspection and repacking utilities in
.tools/translation-tools/locale_tools.py. - Added root ignore rules for
.ignore/,.bkp/, and locale backup files with the.BAKextension. - Documented the existing
Support/EULA and support reference materials, which remain subject to the game's original licensing terms. - Documented the Semantic Versioning 2.0.0 convention while preserving the existing
.tools/version.txtformat (0.0.3-stable). - Added per-language locale ZIPs as release assets (
Danish.zip,Italian.zip, …), each with a SHA-256 checksum, so users can download a single language without cloning the repository. - Added direct download links for every language ZIP on the website languages page, including English and UK English reference archives.
- Improved automated release notes to include a file-change summary from the previous tag when a version section is not yet present in the changelog.
- Redesigned the website to match the NirSoft aesthetic: Arial font, white background, minimal header with pipe-separated text links, no decorative boxes, standard browser link colors, plain tables.
- Added restrained old-web colors to the existing site structure: pale blue sidebar/header/footer backgrounds, dark blue headings, and a light blue table header without changing the layout.
- Documented archive compatibility up to SimCity 4 v1.1.641 across README, developer guide, website, and Jekyll config.
- Added a
Plugins/folder with plugins tested and working with SimCity 4 Deluxe Edition: SC4 Disable FPS Limits v0.2.3 and the SimCity 4 Extra Cheats Plugin. - Added a Plugins page to the website with plugin descriptions, installation instructions (including the explicit
%USERPROFILE%\Documents\SimCity 4\Pluginsdestination), licensing notes, and a direct download link, noting that the Extra Cheats Plugin is optional but highly recommended on SimCity 4 versions prior to v1.1.641. - Added
Plugins.zipwith its SHA-256 checksum as a release asset alongside the per-language ZIPs. - Redesigned the website with the Jarock catalogue style: centered column with subtle shadow, serif headings, header brand block, top navigation bar, boxed sidebar with notes, breadcrumbs, catalog tables with captions, status chips, download boxes, and notice boxes.
- Added a small
script.jsfor the responsive mobile menu toggle.
Changed
- Updated the localized
SimCityLocale.DATarchives for Danish, Dutch, Finnish, French, German, Italian, Norwegian, Polish, Portuguese, Spanish, and Swedish. - Updated 88 DBPF resources containing exact-match UI labels that were still identical to the English reference; proper names, filenames, URLs, technical tokens, HTML, and dynamic placeholders were preserved.
- Rebuilt the affected DBPF indexes and RefPack payloads without changing untouched resources; this remains a conservative pass and does not claim to translate every ambiguous English-looking proper name or technical term.
- Created and retained a
.BAKcopy beside each modified locale archive before applying changes. - Performed a conservative wording audit of all entries changed by this project in every non-English archive, including Italian. The context-sensitive “Floating Population” wording was retained rather than replaced by an unverified semantic approximation; this is not a substitute for a complete native-speaker review of every historical archive entry.
- Added a complete project README and a GitHub Actions auto-release workflow driven by
.tools/version.txt. - Moved the static GitHub Pages site from the repository root into
.website/and simplified its styling to a plain, no-framework design. - Updated
.github/workflows/deploy-pages.ymlto publish only the selected.website/files (now includingscript.js), excluding locale archives, backups, and private tool directories. - Replaced the NirSoft-inspired flat layout with the Jarock catalogue design across every site page.
- Recreated and expanded
README.mdwith the website, contributor guide, and the distinction between the repository Unlicense and SimCity 4/Maxis/EA licensing.
Removed
- Removed obsolete root language file lists that are not required by the project workflow.
Changed files
.github/workflows/auto-release.yml | 69 ++++++++-
.github/workflows/deploy-pages.yml | 7 +-
.website/404.html | 12 +-
.website/_config.yml | 2 +-
.website/index.html | 69 ++-------
.website/install.html | 21 +--
.website/languages.html | 43 +++---
.website/license.html | 17 +-
.website/plugins.html | 20 +++
.website/releases.html | 22 +--
.website/script.js | 25 +--
.website/styles.css | 213 ++++++++++++++++----------
.website/tools.html | 31 ++--
CHANGELOG.md | 15 +-
DEVGUIDE.md => CONTRIBUTING.md | 16 +-
Plugins/SC4 Disable FPS Limits DLL v0.2.3.zip | Bin 0 -> 114369 bytes
Plugins/SC4DisableFpsLimits.dll | Bin 0 -> 251392 bytes
Plugins/SC4DisableFpsLimits.ini | 10 ++
Plugins/SimCity 4 Extra Cheats Plugin.dll | Bin 0 -> 286720 bytes
Plugins/extra_cheats_plugin.zip | Bin 0 -> 211030 bytes
README.md | 4 +-
21 files changed, 371 insertions(+), 225 deletions(-)
0.0.2
Added (Italian/SimCityLocale.dat)
- Italian translation for 1,659 previously missing localization strings,
covering interface labels, advisor messages, tutorial dialogs, mission text,
building/vehicle names, and in-game help. - Translations for short UI terms left in English (e.g. Train, Monorail,
Subway, Road, Home, Accept). - Localized version of the sample/error string present only in the English
locale file.
Fixed (Italian/SimCityLocale.dat)
- Corrected HTML tag loss in a long advisor dialog so all in-game links and
placeholders render correctly. - Restored exact preservation of dynamic placeholders (
#city#,#Advisor#,
#mission_target#,#tuning_constants.*#) and escape sequences in all
translated strings.
Changed (Italian/SimCityLocale.dat)
- Rebuilt
SimCityLocale.datas a valid DBPF archive with updated resource
index and offsets.
whit the help of
Chat GPT 5.6 luna @openai
0.0.1
supported languages:
- Danish
- Dutch
- Finnish
- French
- German
- Italian
- Norwgian
- Polish
- Portgese
- Spanish
- Swedish
- UKEnglsh
Full Changelog: https://github.com/PiBOH/sc4/commits/0.0.1