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Server Setup
Provi edited this page Aug 15, 2026
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You will need the following mods also installed:
- Fabric API
- Cobblemon (this one should be obvious)
- Polymer
- If items do not have textures, then you have not setup Polymer correctly to generate/host the resource pack.
- Read the Polymer Wiki.
After the first launch, Daycare+ will create two config files if they do not already exist. Both files will be in your ./config/daycareplus/ folder.
This file controls the rules that Daycare+ operates under.
The config is split into several sections:
- Egg Production
- Controls how daycares operate.
- Controls the rate at which eggs are produced.
- Competitive Mode
- Controls the Competitive Mode feature.
- The rest of this section is ignored if
use_competitive_modeis set tofalse.
- Shiny Chance
- Controls the shiny odds of an egg (visible in the GUI if enabled).
- Allows for the Cobblemon shiny event hook to be disabled for breeding (in case other mods are messing with the numbers in a way you don't like).
- Masuda refers to an a shiny chance multiplier if the parents have different original trainers.
- Crystal refers to a shiny chance multiplier if either/both of the parents are shiny themselves.
- This is per parent, so a x2 crystal multiplier will give a x4 boost if both parents are shiny.
- Breeding Rules
- Controls functionality surrounding eggs.
-
ticks_per_egg_cyclerefers to how long it takes eggs to incubate. The final time in ticks isticks_per_egg_cycle * egg_cycles, whereegg_cyclesis defined in the species file for that Pokemon.
- Compatibility Features
- Controls any compatibility with other mods or misc features.
- Currently only relates to size variation.
This file controls the values for the incubator types. The built-in incubators must all be present, however you may also use these as a template to create additional incubator types and append these to the config.
After adding a custom incubator to the config, it may be created in-game by modifying the data components of a built-in incubator item.