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P3rlE edited this page Oct 9, 2026 · 3 revisions

Welcome to the Q3Rally Wiki

Q3Rally – It's damn fast, baby!

Q3Rally is a free, standalone car combat and racing game built on the ioquake3 engine. You can do clean lap racing, armed races, demolition derbies, and team modes like Capture the Flag, King of the Hill and car football (Autoball 🧪), all behind the wheel.

This wiki covers the current release, v0.7d. Features marked 🧪 Development build already exist in the master branch but are not part of a release yet.


🏁 For Players

Page What you'll find
Installation Download, system requirements, where your settings and ghosts are stored
Controls Default key bindings and what every action does
Game Modes Every game mode and how scoring works
Autoball 🧪 Car football: rules, points, tips, mutators
Vehicles The 13 cars and what they're good at
Weapons and Powerups Front weapons, rear weapons, secondary fire, powerups
Maps Race tracks and combat arenas that ship with the game
Ghosts and Ghost Race Racing against recorded laps, ghost files, ladder ghosts
Ladder for Players Online rankings, your profile, offline registration
Client Settings Useful console variables for your own game
Troubleshooting Common problems and how to fix them

🖥️ For Server Admins

Page What you'll find
Dedicated Server Starting a server, example configs, map rotations, Docker
Server Configuration Server cvar reference: racing, derby, domination, KOTH, Autoball, weather, physics
Ladder Server Setup Reporting match results to the Q3Rally Ladder

🛠️ For Mappers & Modders

Page What you'll find
Mapping: Getting Started Q3RallyRadiant, the gamepack, compiling, file layout
Arena Files Registering your map and its supported game modes
Race Track Entities Start/finish, checkpoints, sprint tracks, track variants, worldspawn keys
Game Mode Entities CTF, CTF4, Domination, King of the Hill and Autoball setup
Surfaces and Shaders Surface types for grip, skidmarks and particles
Weather Rain and snow volumes, dynamic weather
Physics Props Movable and destructible objects with rally_scripted_object
Bot Navigation bot_path_node routes and the ghost fallback
Intro Camera Routes Pre-race camera flights
Music and Jukebox Adding menu music and jukebox tracks

🔗 Links

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