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Music and Jukebox

P3rlE edited this page Oct 3, 2026 · 1 revision

Music and Jukebox

In-game jukebox

The jukebox plays .ogg and .mp3 files from baseq3r/music/jukebox/. Drop more tracks into that folder (or into a .pk3 with the same path) to extend the playlist, then press F8 (jukebox_rescan) or restart the game.

Action Default key
Play / stop F5
Next / previous track F6 / F7
Rescan tracks F8
Toggle shuffle F9
Cycle repeat mode F10

Track names (Vorbis tags)

The jukebox overlay reads optional Vorbis comment tags from .ogg files:

Tag Use
TITLE Shown in the overlay
ARTIST Shown as Artist — Title
ALBUM Read, but not shown yet

If both ARTIST and TITLE are set, the overlay shows Artist — Title. With only TITLE, it shows just the title. Files without tags fall back to a name derived from the file name.

Tag your files with any audio tool that writes Vorbis comments, for example foobar2000, Mp3tag, or vorbiscomment on Linux:

vorbiscomment -w -t "ARTIST=My Band" -t "TITLE=Full Throttle" track.ogg

Menu music

The main menu plays a rotation of tracks from music/. Every .ogg whose file name starts with menumusic (e.g. menumusic04.ogg) is added to it automatically.

Map music

A map can set its own background music with the music key on the worldspawn. See Race Track Entities → Worldspawn keys.

Audio format

Ogg Vorbis (.ogg) is the preferred format. It works everywhere (menu, map music, jukebox) and supports the tags above. The jukebox also accepts .mp3. 44.1 kHz stereo works well.

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