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Client Settings

P3rlE edited this page Oct 10, 2026 · 3 revisions

Client Settings

Most settings are in the Config menu, especially Config → Q3R options. Some are easier to change in the console. Open it with ~ (tilde) or Shift+Esc and type \seta <cvar> <value>. seta saves the value to your q3config.cfg.

Display and HUD

Cvar Default Description
cg_metricUnits 0 1 shows speed in km/h, 0 in mph
cg_hudFiles ui/hud.txt HUD definition file
cg_ghostAlpha 160 Ghost transparency (0–255, lower = more transparent)
cg_minSkidLength 20 Minimum length before skidmarks are drawn

Weather and atmosphere

Cvar Default Description
cg_atmosphericLevel 2 Rain and snow particle quality: 0 none, 1 low, 2 high, 3 ultra
cg_weatherAudio 🧪 1 Rain and snow ambience while you're inside a weather zone

Particle density adapts to your frame rate and field of view, so weather can look slightly different on different machines. That's intentional.

Ghosts

Cvar Default Description
cg_ghostPlayback 0 v0.7d: 1 on, 0 off. 🧪 Development build: 0 off, 1 personal, 2 server base, 3 ladder
cg_ghostSplitAudio 1 Plays a sound when you're ahead of the ghost at a split
cg_ghostShare 1 Upload your best laps as ladder ghosts 🧪

More in Ghosts and Ghost Race.

Jukebox

Cvar Default Description
cg_jukeboxShuffle 0 Shuffle the jukebox playlist
cg_jukeboxRepeatMode off Repeat mode (cycle it with F10)

Demolition Derby HUD

Cvar Default Description
cg_derbyVehicleHudX 8 Horizontal position of the damage display
cg_derbyVehicleHudScale 1.0 Size of the damage display
cg_derbyVehicleHudRoof 1 Show the roof in the damage display

Autoball 🧪

Cvar / command Default Description
ballcam Command: toggles the ball camera. Bind it, e.g. \bind c ballcam.
cg_autoballCam 0 Ball camera on/off (what ballcam toggles)
cg_autoballIndicator 1 Arrow at the screen edge pointing to the ball when it is off-screen
cg_autoballShake 1 Camera shake on goal explosions. 0 off, higher values shake more.
cg_autoballTrail 1 Glowing trail behind the ball above 100 km/h, in the colour of the last team that touched it; fire above 150 km/h
cg_autoballTVCam 1 TV camera for spectators and wrecked cars waiting to respawn
cg_autoballIntro 1 Camera flight over the arena before the first kick-off. 0 skips it.
cg_autoballPredict 0 Experimental client prediction against the ball. Leave it off online.

Memory

If the game crashes while loading big maps with a Z_Malloc or Hunk_Alloc error, give it more memory:

\seta com_hunkMegs 256
\seta com_zoneMegs 64

Restart the game afterwards. These values are only applied at startup.

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