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Shahed Family
Three loitering munitions built on the same blended delta: a pointed nose, a straight full-width trailing edge, fins standing on the wingtips themselves and, on the piston types, a pusher propeller on the axis behind the wing.
They never land. Once launched, a Shahed cruises to the target, circles it and then dives — or the operator presses Strike and it dives at once.
The small one. 3.5 blocks long, 5.0 warhead, no incendiary. Turns at 66°/s, which is the best of the three, and its 220 ceiling keeps it inside gun range longer than its siblings.
The standard. 4.2 blocks long, a 6.5 incendiary warhead and a 35-block radius of broken glazing — the largest in the mod. The engine sound is the reference the other piston types are tuned against: a two-stroke rasp built from firing pulses driven through an expansion chamber, not a stack of sine waves.
The jet. Same airframe, no propeller, a turbojet under the fuselage and 187 km/h — more than twice the speed of the -136. It pays for that with the worst turn rate in the mod (48°/s), so it has to be lined up early, and it cruises at Y 300 where nothing on the ground can reach it.
Project AirSystem — NeoForge 1.21.1 — GPL-3.0-or-later
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