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Favor is divided into five distinct tiers. Each level influences how NPCs perceive and interact with you.
Level
Status
Description & NPC Behavior
Very Low
Hostile
NPCs are uncooperative and may actively avoid interaction. Opportunities are scarce.
Low
Distrustful
NPCs are wary. You may experience minor inconveniences or reduced benefits from interactions.
Neutral
Indifferent
The default starting point. NPCs behave as they do in the vanilla game, with no modifiers.
High
Friendly
NPCs are cooperative and helpful. You may notice better outcomes in your dealings with them.
Very High
Trusted
You are considered a reliable partner. NPCs offer their best cooperation and most favorable interactions.
How Levels Affect Gameplay
Higher Favor (Friendly/Trusted): Unlocks improved cooperation, potentially better contract terms, and a more immersive, positive social atmosphere on the map.
Neutral Favor: Represents the standard, unmodified Farming Simulator 25 experience.
Lower Favor (Distrustful/Hostile): Limits your interactions. NPCs may be less helpful, and certain opportunities might not be available to you.
The system is designed to make your social standing a meaningful part of your farm's progression.