Modify collision geometry pose for a given Body #23999
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Is there a way, online and after finalizing the plant, to update the transform from a Body to one of it's collision geometries? |
Answered by
SeanCurtis-TRI
Jan 14, 2026
Replies: 1 comment
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While there is no API to directly change only the pose, there is an API that will give you the end result: SceneGraph::ChangeShape() (and, more particularly, it's context-modifying variant). Basic sample code -- modify
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Answer selected by
SeanCurtis-TRI
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While there is no API to directly change only the pose, there is an API that will give you the end result: SceneGraph::ChangeShape() (and, more particularly, it's context-modifying variant).
Basic sample code -- modify
SceneGraph's modelNotes: