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Releases: SamG-Coder/threepp

Pre-Alpha Test Build 0.04

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@SamG-Coder SamG-Coder released this 25 Aug 19:13

Pre-Alpha Test Build 0.04 - Windows x64

This release ships both applications in one self-contained archive:

  • ThreeBrowser/ThreeBrowser.exe — WebView2 browser host with native Three.js, WebGL, and WebGPU rendering paths.
  • ThreeBrowserRuntime/ThreeBrowserRuntime.exe — native project importer and WebView-free execution runtime.

Highlights:

  • Adds GTA Neon City, a substantial playable native JavaScript sample with authored story chapters, moral choices, peaceful work and city-life activities, driving, police response, first-person aiming, and third-person exploration.
  • Adds a full day/night and weather cycle, practical city lighting, PBR street and facade textures, occupied virtual office interiors, populated traffic, pedestrians, ragdolls, and pooled effects.
  • Preloads gameplay textures, render pipelines, effects, actors, and simulation branches before READY to avoid first-use frame stalls.
  • Expands native camera, input, audio, single-surface presentation, screenshot, and development control-pipe coverage.
  • Includes 185 deterministic GTA sample tests plus native performance, camera, story, transit, lighting, and realism QA harnesses.
  • Bundles Node.js, native WebGPU/runtime DLLs, shader tooling, Streamline/DLSS payloads, samples, and JavaScript modules.

The Browser and Runtime launcher UI require the Microsoft WebView2 Evergreen Runtime. It is included with Windows 11.

SHA-256 (ThreeBrowser-0.04-win-x64.zip):
C2DC0DAA1AB4AFE9E9560241D6D278C65485607EA50E102A21812F34ADEA7082

Pre-Alpha Test Build 0.03

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@SamG-Coder SamG-Coder released this 22 Aug 23:11

Pre-Alpha Test Build 0.03 - Windows x64

This release ships both applications in one archive:

  • ThreeBrowser/ThreeBrowser.exe — WebView2 browser host with native Three.js, WebGL, and WebGPU rendering paths.
  • ThreeBrowserRuntime/ThreeBrowserRuntime.exe — native project importer and WebView-free execution runtime.

Highlights:

  • Adds the ThreeBrowser Runtime project library with saved exports and separate demos.
  • Adds native Runtime controls, fullscreen modes, overlays, and optional NVIDIA RTX/Streamline capability detection.
  • Bundles the x64 Node.js execution host so ThreeBrowserRuntime does not require a separate Node installation.
  • Includes the Browser and Runtime native dependencies, WebGPU runtime, Streamline/DLSS payloads, samples, and JavaScript modules.
  • Improves runtime window lifecycle synchronization and packaged-layout support.

The Browser and Runtime launcher UI require the Microsoft WebView2 Evergreen Runtime. It is included with Windows 11.

SHA-256 (ThreeBrowser-0.03-win-x64.zip):
8F8DE5EDFC74715710393C8CDE534ABA86F411386B1A940AB37766169AEA5B39

Pre-Alpha Test Build 0.02

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@SamG-Coder SamG-Coder released this 21 Aug 05:36

Pre-Alpha Test Build 0.02 - Windows x64

  • Adds native WebGPU passthrough infrastructure and the Poseidon FFT ocean test page.
  • Uses asynchronous native WebGPU command submission.
  • Improves native surface stability during resize and navigation.
  • Adds a debug-only native surface test-window control.
  • Ships as a self-contained Windows x64 build.

Included native dependencies:

  • three_native.dll
  • three_webgpu.dll
  • wgpu_native.dll
  • WebView2Loader.dll

SHA-256 (ThreeBrowser.x64.zip):
C072F0AFBA96B5DA0064296C42F08A0D2DDFC8FF2AAF56739520E7CE293C7049

Pre-Alpha Test Build 0.01

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@SamG-Coder SamG-Coder released this 20 Aug 15:21

Pre-Alpha Test Build 0.01 - Test Build