Skip to content

Walkthrough Locations

SuitIThub edited this page Oct 6, 2026 · 2 revisions

Warning

Spoilers. This page names story events and where and when they trigger.

Home › Walkthroughs › Locations

Regular (sandbox) events by building. Story-chain scenes that also live on these actions are linked rather than duplicated.

Stat notes are typical directions, not exact numbers — modifiers and school level change the size of the swing. + / - mean small, more marks mean larger.

Time shorthand: FT = free time (morning, noon, evening), CT = class time (early noon, early afternoon, afternoon), Day = all daytime slots.

Kiosk

Actions: Get a Snack, Search.

Event When Action Who / variants Notes
Coffee saves the day Weekdays morning or noon; weekends from noon Get a Snack Aona, Ikushi, Gloria, or Lin + happiness
Spilled drink Weekdays FT; weekends Day Get a Snack Hatano, Kokoro, or Soyoon − happiness, −− inhibition, + corruption
Expensive Bento Weekdays FT; weekends Day Get a Snack Miwa 65% in pool; school level 4−; see Cafeteria unlock

Search is used during the lab intro.

Cafeteria

Needs the cafeteria building open. Actions: Order Food, Eat alone, Look around, Search.

Event When Action Notes
Get some coffee Daytime Order Food Coffee / tea / warm milk. + happiness, + charm (parents)
Getting ready Morning or evening; school level 1–3 Order Food Walk in on someone changing. Adelaide (apron) or, once school jobs is on, Miwa or Luna. − happiness, − inhibition
A lot to do Weekdays Day; jobs not unlocked Order Food Adelaide solo. School jobs unlock
Students at work Weekdays morning/evening, weekends Day; jobs unlocked; level 1–6 Order Food 1–3 student workers
Eating in silence Weekdays FT Eat alone + happiness, ++ charm
Tasty food (kinda) Weekdays noon or evening Look around + happiness
Secretly making cake Weekdays evening or night; level 1–3 Look around Luna and Seraphina. − happiness, + inhibition

Construction plays as a one-shot while the building is still going up.

Courtyard

Actions: Patrol, Search.

Event When Notes
Gust of wind Weekdays FT or weekends Day; school 1–3 Easkey. Look vs Look away — looking costs happiness/reputation/inhibition; looking away is the safer read
Girl sitting alone Weekdays FT or weekends Day Talk vs Leave. Talking costs happiness but gains reputation
Girls taking a break Weekdays FT + charm, happiness, education, reputation
Running in the rain Weekdays FT or weekends Day; school 3− Luna, Gloria, Ikushi, or Ishimaru. − happiness, + charm, − inhibition
Group of girls Weekdays FT or weekends Day + happiness, + charm
Break too long Weekdays early noon or early afternoon Seraphina. − charm, + education
Exposed butt Weekdays FT or weekends Day; school 5− Easkey, Elsie, Seraphina, or Soyoon. + charm, − inhibition
What do I spot in the dark Night; school 2–3 Starts truth or dare
Discussing sex ed material Weekends Day, after the sex-ed assembly Mini-event in the sex ed chain

Gym

Actions: Go to Students, Check P.E., Teach P.E., Enter Changing Room, Patrol, Search.

P.E. teaching and most gym scenes want weekdays, class time.

Event Action When / extra Notes
Girls getting ready Go to Students / Check P.E. CT Shoes / hair / ready. Inhibition, corruption, and charm scale with school level
Missing her sports clothes Go to Students / Check P.E. CT, school 3− −− inhibition, mixed happiness/charm/education/reputation
Walk in clothing room Enter Changing Room CT, school 5− Clothing / breasts / asses. − inhibition, happiness, reputation
Two girls bumping Patrol CT, school 2–4 Ishimaru and Easkey. − inhibition, + corruption
Girls wishing for a massage Patrol CT, school 2–4 − inhibition, − happiness
Yoga class Check P.E. CT, school 2+, yoga chain finished − inhibition, + charm
Teach P.E. (composite) Teach P.E. CT, school 1–3 Intro / entrance / warm-up / football or running / end. Running starts Aona's bra
Zoe's yoga checks / new outfits Check P.E. Yoga chain

Office building

Actions: Look around, Work (counselling, money, teaching material, reputation, lab), Learn subject, Call secretary, Schedule meeting, Computer, Search.

Event Action When Notes
In need of counselling Look around Weekdays FT + happiness, reputation; teacher happiness
Teacher needs a break Look around Weekdays FT Finola or Yulan. − education/reputation, + teacher happiness
Two students waiting Look around Weekdays Day, school 1–5 Yuriko and Elsie. Relationship unlock
Some comfy napping Look around Weekdays Day Emiko finds you asleep. + happiness, + education
Make money Work → money Weekdays Day +$100–500
Improve teaching material Work → education Weekdays Day + education/happiness (students and teachers)
Improve school reputation Work → reputation Weekdays Day + reputation
Normal counselling Work → counselling Weekdays Day Yuriko, Elsie, or Easkey. ++ happiness, + education
First time naughty Work → counselling After 3 sessions Gate for sex ed
Learn subject Learn Morning, $500 History / Math / P.E. / Sex ed. XP toward proficiency 10
Naughty time Call secretary After first naughty Sandbox
Sex-ed beats Call secretary / Work / Schedule meeting Sex ed chain
Lab beats Work → Lab / Lab research Lab intro

Computer → Shopping is the mail-order catalogue (outfit cards and similar). Deliveries arrive later as a follow-up event.

School building

Actions: Patrol, Check Classes, Teach Class, Search.

Event Action When Notes
First class with 3A Teach Class Weekdays CT, until seen Required
Couple kissing Patrol Weekdays CT Easkey and Sakura. Leave them vs stop them
Crying girl Patrol Weekdays Day Several consolation choices; ignoring her tanks happiness
Student tripping Patrol Weekdays FT Ikushi. Leave / help / comment on panties
Girls changing in classroom Patrol Weekdays CT, school 5− − inhibition
Aona makes fun of Miwa Patrol Weekdays FT, school 2 Starts the body-conflict situation flavour. − happiness, − charm
Aona still makes fun of Miwa Patrol Weekdays FT, school 3 Follow-up
Girl tripping (math fragment) Teach Math CT Leave vs help
Teach History / Math / Sex Ed Teach Class Weekdays CT Composite lessons; history and math need proficiency
Yoga / truth-or-dare steps Check Classes / Patrol See yoga and ToD

School dormitory

Actions: Peek at Students, Look around, Search.

Event Action When Notes
Homework is hard Peek Weekdays FT or night, or any weekend Education vs inhibition gates the variant
Walk in on girl Peek Same; school 5− Dorm: Aona, Lin, Gloria. Shower: Sakura, Elsie, Ishimaru
Ready to bunk Peek Evening or night; school 2− Normal / panties / nude
Twins changing Peek Morning, evening, or night Luna and Seraphina. Leave vs Stay watching — later school levels flip from reputation-hit to charm-up
Reading… something? Look around FT, school 5− + corruption
Sex-ed mini-events any / peek Weekend Day, after the assembly Studying / modifying uniforms
Truth or dare Peek Weekdays night Chain finale

Other buildings

Labs, sports field, bath, beach, swimming pool, and staff lodges exist on the map. They currently have almost no regular event pools — mostly backgrounds, tutorials, and lab intro search beats.

Situations that inject extra scenes

These are not location events you hunt by name. While the situation is active they can replace or join the pool:

Situation Where extra scenes show up
New Management Office look around / call secretary / work; courtyard patrol / search; school patrol / check class / teach; kiosk snack
Cafeteria Crisis Cafeteria and related (WIP thresholds)
Body Conflict Gym changing room, cafeteria, dorm peek, courtyard, teaching, counselling (WIP thresholds)

Clone this wiki locally