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EntityBase
Syadeu edited this page Sep 2, 2021
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Namespace: Syadeu.Presentation.Entities
public abstract class EntityBase : EntityDataBase, IEntityEntitySystem 을 통해 생성하는(혹은 생성된) ITransform 이 있는 Entity 입니다.
Inheritance: EntityDataBase -> EntityBase
Derived: ObjectEntity, UIObjectEntity, ActorEntity
Implements: IEntity
- 프록시 객체가 필요한 모든 Entity 의 기본
abstract입니다.
class 맴버, ReferenceType 선언을 그리 추천하고 싶지 않지만, 필요에 의해 선언이 내부에 되었다면, 해당 값을 복사하여 인스턴스를 만들기 위해 ObjectBase.Copy() 를 override 하여 해당 값을 복사하여야합니다.
이 클래스를 상속받음으로서 새로운 오브젝트를 선언할 수 있습니다. 선언된 클래스는 EntityDataList 에 자동으로 타입이 등록되어 추가할 수 있게 됩니다.
- Interfaces
- Enums
- SystemFlag
- CoreSystemExceptionFlag
- UserTagFlag
- CustomTagFlag
- ObValueDetection
- ConsoleFlag
- CommandSetting
- Attributes
- Abstract Classes
- Classes
- CoreSystem
- CoreSystemSettings
- PrefabManager
- PrefabList
- RenderManager
- RenderController
-
ConsoleWindow
- CommandDefinition
- CommandField
- CommandRequires
- FMODSystem
- UserTagNameModule
- CustomTagNameModule
- Timer
- BackgroundJob
- ForegroundJob
- WaitForBackgroundJob
- WaitForBackgroundJobWorker
- WaitForForegroundJob
- WaitForTimer
- BackgroundJobWorker
- ObArray
- ObClass
- ObDictionary
- ObList
- ObQueue
- ObValue
- ExtensionMethods
- ThreadSafe
- Structs
- CoreRoutine
- SQLiteDatabase
- SQLiteTable
- SQLiteColumn
- SQLiteVersionInfoTableData
- Bound
- Pole
- Vector2
- Vector3
- Exceptions
- Syadeu.Presentation
- PresentationManager
- SceneList
- EntityDataList
- CustomLoadingScene
- DefaultPresentationGroup
- PresentationGroupEntity
- IPresentationSystemGroup
- PresentationSystemGroup<T>
- PresentationSystem<T>
- PresentationSystem<TGroup, TSystem>
- PresentationSystemEntity<T>
- PresentationSystemModule<TSystem>
- PresentationSystemID
- INotifySystemModule<TModule>
- IExecutable<T>
- PresentationLoop
- PresentationResult
- IReference
- Reference
- SubSystemAttribute
- LoadingSceneSetupEntity
- SceneReference
- SceneSystem
- EntitySystem
- EntityBoundSystem
- EntityRaycastSystem
- EntityExtensionMethods
- AttributeAcceptOnlyAttribute
- EntityAcceptOnlyAttribute
- CoroutineSystem
- CoroutineJob
- ICoroutineJob
- UpdateLoop
- RaycastInfo
- ObjectBase
- ProcessorBase
- WaitForPresentationSystem<T>
- WaitForProxy<T>
- Syadeu.Collections
- AABB
- Plane
- PropertyBlockBase
- PropertyBlock<T>
- ActionWrapper
- BinaryGrid
- CLRContainer
- CLRSingleTone
- CLSTypedDictionary<TValue>
- CLSTypedDictionary<TKey, TValue>
- Direction
- EntityID
- EntityShortID
- IEntityDataID
- IInstance
- IInstance<T>
- Instance
- Instance<T>
- InstanceID
- FixedInstanceList16<T>
- FixedInstanceList64<T>
- IFixedReference
- IFixedReference<T>
- FixedReference
- FixedReference<T>
- FixedReferenceList16<T>
- FixedReferenceList64<T>
- IFixedReferenceList<T>
- FixedListExtensionMethods
- IEntity
- IEntityData
- IAttribute
- IObject
- IEntityComponent
- IPrefabReference
- IPrefabResource
- IEmpty
- IValidation
- FNV1a32
- FNV1a64
- Hash
- Syadeu.Collections.Converters
- Syadeu.Collections.Proxy
- Syadeu.Presentation.Proxy
- Syadeu.Presentation.Internal
- Syadeu.Presentation.Entities
- Syadeu.Presentation.Attributes
- Syadeu.Presentation.Components
- Syadeu.Presentation.Actions
- Syadeu.Presentation.Render
- CameraData
- CameraFrustum
- IntersectionType
- RenderSystem
- WorldCanvasSystem
- Syadeu.Presentation.Data
- DataContainerSystem
- DataObjectBase
- EntityAnimationClipEventData