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EntityRaycastSystem

Syadeu edited this page Oct 21, 2021 · 9 revisions

Namespace: Syadeu.Presentation
File: EntityRaycastSystem.cs

public sealed class EntityRaycastSystem : PresentationSystemEntity<EntityRaycastSystem>

Raycast를 통해 TriggerBoundAttribute 를 가진 EntityBase 를 검출 할 수 있는 시스템입니다.

Inheritance: PresentationSystemEntity<T> -> EntityRaycastSystem

Overview

  • UnityEngine.Physics 를 통해 Raycasting 하지않습니다. EntityBaseAABB 를 참조하여 캐스팅합니다.

Remarks

Description

Examples


Methods

Name Description
Raycast
RaycastAll
- Interfaces
- Enums
- Attributes
- Abstract Classes
- Classes
- Structs
- Exceptions

- Syadeu.Presentation
- Syadeu.Collections
- Syadeu.Collections.Converters
- Syadeu.Collections.Proxy
- Syadeu.Presentation.Proxy
- Syadeu.Presentation.Internal
- Syadeu.Presentation.Entities
- Syadeu.Presentation.Attributes
- Syadeu.Presentation.Components
- Syadeu.Presentation.Actions
- Syadeu.Presentation.Render
  • CameraData
  • CameraFrustum
  • IntersectionType
  • RenderSystem
  • WorldCanvasSystem
- Syadeu.Presentation.Data
  • DataContainerSystem
  • DataObjectBase
  • EntityAnimationClipEventData
- Syadeu.Presentation.Events

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