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Known Bugs

Ron Gatenio edited this page Jul 2, 2017 · 9 revisions

This page contains a list of any bug we're currently aware of in the system. You've found a bug? please open an issue with an appropriate label and we'll tend to it ASAP.
Each bug is assigned a severity level. The Levels are:

  1. slight
  2. low
  3. medium
  4. high
  5. critical

Bugs:

  1. Problematic Presentation on Widgets
    Description: labels of text in the widget can hover over one another, making information less readable
    Suspected Cause: the problem is from the underling widget library used, and cannot be changed on our project's level.
    Severity: Low
    Status: not being debugged (due to severity)

  2. Lag in Information Sending in Sensors on High Send Rate
    Description: title.
    Suspected Cause: this is part of the design - sensors are simulated with buffer to allow limiting the amount of messages sent in a short period of time to prevent spamming the system
    Severity: Slight (as metioned, part of the design)
    Status: not being debugged (due to severity)

  3. The ApplicationIncludedHouse sometimes crashes on loading
    Description: title.
    Suspected Cause: The send rate of the simulated sensors might be too high for some computers.
    Severity: medium
    Status: found a work-around - please adjust go to Entry.java file in that module, and adjust the constant in the setGeneralStreamingInteval method:

    (25) SensorsSimulator simulator = new SensorsSimulator()
                                      .setGeneralStreamingInteval(TimeUnit.SECONDS.toMillis(5));
  4. House mapping update room dosent work properly
    feature broken on current release - dosen't update propearly
    Status:fixed on master.

  5. New widgets on dashboard won't warp
    New widgets go off screen to the right instead of warping to a new line
    Status:not fixed yet.

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