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Usability Test Quality Heuristics
The following indicators can help determine if a usability test will produce useful results. This is not an exhaustive list, but it should be helpful in planning and assessing usability tests.
Good: Researcher clearly articulates the purpose of the usability test (for example, as a specific question to answer, an area of inquiry, etc.).
Bad: Researcher does not specify a purpose for the test, or the purpose specified is very broad, like “testing the app” or “finding problems.”
Good: Tests include a sufficient number of participants necessary to see patterns, and there’s only one participant per session.
Bad: Studies includes only one participant, or studies include multiple participants tested simultaneously (like a focus group).
Good: Participants are people who actually use the application (or do the task the application is supposed to support).
Bad: Participants are experts (vs. average users), friends, family, or close colleagues of the product team.
Good: Researcher asks follow up questions that are open-ended and non-leading.
Bad: Questions are leading or subtly suggest potential solutions or hypotheses.
Good: Researcher asks participants to complete similar tasks related to the study’s purpose.
Bad: Researcher asks participants to complete different tasks, or tasks unrelated to the study’s purpose.
Good: Researcher asks participants to complete tasks with the product or service that align with their work-related goals.
Bad: Researcher asks participants to complete tasks unrelated to their work-related goals. For example, asking a participant how they might send a fax when their job doesn’t call for that.
Good: Moderator asks participants to complete tasks without indicating how that might be done. For example, “How would you view the status of your application?”
Bad: Researcher guides participants in completing tasks. For example, “Which of the links in the header would you click to login?”
Good: The team designates a single moderator for the test, and at least one member of the product team observes the usability test.
Bad; A single person from the product team participates in and leads the test.
Good: Observers do not moderate. They are generally quiet, and ask open-ended questions after the test has concluded.
Bad: Observers interrupt the participant, or attempt to sell or explain the product. Observers debate the participant’s actions in their presence.
Good: Tests are recorded or notes are taken for sharing with absent stakeholders.
Bad: Tests are not recorded, or test results are not documented.
Good: Moderator debriefs with teammates immediately after each interview. Researcher looks for patterns across multiple participants and surfaces problems that affected several people.
Bad: Moderator reports the most memorable problems without conducting affinity mapping or some other analysis technique.
Good: Researcher reports findings to team and stakeholders in an easy to follow, well prioritized way.
Bad: Researcher presents team a “basket of issues” or an unprioritized laundry list of potential changes.
Good: Product team translates findings into future user stories or product refinements.
Bad: Researcher reports do not affect the product backlog or ongoing development work.
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User research
- Field trip 1: Observing frontliners and fuelwood permit purchasers at Mount Hood
- Firewood permit service blueprint, current state
- Field trip 2: Observing LEOs in the field
- Usability Test 1: Online permit buying flow and printable load tags
- Topline: Timber Permitting E&I interview
- Topline: Require Permit Information For Permittee
- Usability Test 2: Firewood Landing Page (September 2020)
- Usability Test 3: Load Tag (September 2020)