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Updates space shooter to the latest MLAPI develop.

There is still a bug in place in MLAPI develop which causes object spawns to fail randomly when done in FixedUpdate which will need investigation but won't change the code of the sample.

@LukeStampfli LukeStampfli requested a review from Cosmin-B July 30, 2021 09:31
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Overall, looks great.

…er-mlapi-develop

# Conflicts:
#	Basic/2DSpaceShooter/Assets/Scenes/network.unity
@LukeStampfli LukeStampfli merged commit fccacf1 into develop Aug 3, 2021
SamuelBellomo added a commit that referenced this pull request Oct 18, 2021
…:Unity-Technologies/com.unity.multiplayer.samples.bitesize into sam/feature/adding-client-driven-example

* 'sam/feature/adding-client-driven-example' of github.com:Unity-Technologies/com.unity.multiplayer.samples.bitesize:
  feat!: update spaceshooter (#32)
  Updating links to Netcode, adding link to boss room (#29)
  fix: Fix a bug where the hit friction vfx would only be played on the server (#27)
  chore: yamato (#26)
  feature: spaceshooter mlapi develop (#24)
  feature: random spawning positions (#18)
  Remove dead code (#22)
  fix:Small fix to audio listeners
@LukeStampfli LukeStampfli deleted the feature/spaceshooter-mlapi-develop branch December 18, 2021 08:13
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3 participants