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Additional Event Windows

Alexedishi edited this page Jul 27, 2026 · 3 revisions

Overview

Modded event windows are available and can be used by passing this in your event:

gui_window = <event_window_key>

Any needed scopes are called using:

left_icon = <saved_scope>
center_icon = <saved_scope>
right_icon = <saved_scope>

Available Event Windows

Character Windows:

Superevent Windows:

Widescreen Windows:

Ethics Style Window:

Paper Style Window:

Europa Universalis V Style Windows:

Event Window Fix for Image Proportions Distortion

  • [event_window_com_fixed_image_size] (docs/event_windows/event_window_com_fixed_image_size.png)

Usage Notes

  • For ease of use, any modded windows with characters will expect a character scope for the arguments left_icon = scope:some_character, right_icon = scope:some_character and center_icon = scope:some_character if the event has three characters. Just like the vanilla events do.
  • event_window_duel also has an optional progress bar that will display below the flavor text
    • This is activated by setting the variable com_event_window_2char_duel_var
    • The progress bar will pull the value from this variable; it has a maximum of 100 and a minimum of 0
  • event_window_crisis uses six character scopes saved as variables; documentation is provided in the eventwindow.gui file

Newspaper Events

The Newspaper event allows overwriting of the header texts. There are three optional localization keys that can be defined to overwrite the following values:

  • event_name.1.sub_title - Newspaper name (default: Western Mail)
  • event_name.1.sub_left - Topbar left text (default: No. 512)
  • event_name.1.sub_right - Topbar right text (default: ONE PENNY)
  • event_name.1.sub_middle - Topbar middle text (default: The current game date)

For the newspaper image, the recommended minimum size is 440x292px, or a multiple of that to keep the aspect ratio correct.

Ethic Events

  • Ethic events can have up to 9 buttons
  • This is the order they are created in:
    • Center Button (Required)
    • Top & Bottom
    • Left & Right
    • Bottom Right & Top Left
    • Bottom Left & Top Right
  • The Buttons do not support classical text but are optimized for texticons (i.e. @innovation!)

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