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Ammo display

XiaoColorful edited this page Jun 17, 2026 · 1 revision

English

子弹显示

wiki 版本:0.0.0.0

  • model_location/model(ResourceLocation):
  • model_transform/transform(_ModelTransform):
    • scale(_ModelTransformScale):
      • third_person/thirdperson(float[]):
      • ground_scale/ground(float[]):
      • fixed_scale/fixed(float[]):
  • texture_location/texture(ResourceLocation):
  • slot_texture_location/slot(ResourceLocation):

  • ammo_entity_display/ammo_entity(_AmmoEntityDisplay):
  • shell_display/shell(_ShellDisplay):

  • ammo_particle/particle(_AmmoParticle):
  • tracer_color(Color):
{
	"model_location": "namespace:location",
	"model_transform": {
		"scale": {
			"third_person": [0.0, 0.0, 0.0],
			"ground_scale": [0.0, 0.0, 0.0],
			"fixed_scale": [0.0, 0.0, 0.0]
		}
	},
	"texture_location": "namespace:location",
	"slot_texture_location": "namespace:location",
	
	"ammo_entity_display": {
		"model_location": "namespace:location",
		"texture_location": "namespace:location"
	},
	"shell_display": {
		"model_location": "namespace:location",
		"texture_location": "namespace:location"
	},
	
	"ammo_particle": {
		"particle_location": "namespace:location",
		"delta": [0.0, 0.0, 0.0],
		"speed": 0.0,
		"count": 0,
		"lifetime_ticks": 0
	},
	"tracer_color": "#FFFFFF"
}

English

wiki verison: 0.0.0.0

  • model_location/model(ResourceLocation):

  • model_transform/transform(_ModelTransform):

    • scale(_ModelTransformScale):
      • third_person/thirdperson(float[]):
      • ground_scale/ground(float[]):
      • fixed_scale/fixed(float[]):
  • texture_location/texture(ResourceLocation):

  • slot_texture_location/slot(ResourceLocation):

  • ammo_entity_display/ammo_entity(_AmmoEntityDisplay):

  • shell_display/shell(_ShellDisplay):

  • ammo_particle/particle(_AmmoParticle):

  • tracer_color(Color):

{
	"model_location": "namespace:location",
	"model_transform": {
		"scale": {
			"third_person": [0.0, 0.0, 0.0],
			"ground_scale": [0.0, 0.0, 0.0],
			"fixed_scale": [0.0, 0.0, 0.0]
		}
	},
	"texture_location": "namespace:location",
	"slot_texture_location": "namespace:location",
	
	"ammo_entity_display": {
		"model_location": "namespace:location",
		"texture_location": "namespace:location"
	},
	"shell_display": {
		"model_location": "namespace:location",
		"texture_location": "namespace:location"
	},
	
	"ammo_particle": {
		"particle_location": "namespace:location",
		"delta": [0.0, 0.0, 0.0],
		"speed": 0.0,
		"count": 0,
		"lifetime_ticks": 0
	},
	"tracer_color": "#FFFFFF"
}

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