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XiaoColorful edited this page Jul 31, 2026 · 3 revisions

English

配件数据

wiki 版本:0.0.1.2

  • ads(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):

  • armor_ignore_percent/armor_ignore(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • headshot_multiplier/head_shot(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • damage_calculation/damage(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • bullet_speed/ammo_speed(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • pierce_count/pierce(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • fire_aspect/ignite(_FireAspectModifierData):
    • ignite_entity/entity(boolean):
    • ignite_block/block(boolean):
  • knockback_strength/knockback(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • bullet_explosion/explosion(_BulletExplosionModifierData):
    • enable_explode/explode(boolean):
    • explode_damage/damage(_SimpleModifierData):
      • shared_base_add/addend(float):
      • shared_percent_add/percent(float):
      • unique_multiplier/multiplier(float):
      • script_function/function(String):
    • explode_scale/radius(_SimpleModifierData):
      • shared_base_add/addend(float):
      • shared_percent_add/percent(float):
      • unique_multiplier/multiplier(float):
      • script_function/function(String):
    • max_delay_seconds/delay(_SimpleModifierData):
      • shared_base_add/addend(float):
      • shared_percent_add/percent(float):
      • unique_multiplier/multiplier(float):
      • script_function/function(String):
    • enable_knockback/knockback(boolean):
    • enable_world_destruction/destroy_block(boolean):

  • rpm(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • recoil_data/recoil(_RecoilDataModifierData):
    • pitch_recoil/pitch(_SimpleModifierData):
      • shared_base_add/addend(float):
      • shared_percent_add/percent(float):
      • unique_multiplier/multiplier(float):
      • script_function/function(String):
    • yaw_recoil/yaw(_SimpleModifierData):
      • shared_base_add/addend(float):
      • shared_percent_add/percent(float):
      • unique_multiplier/multiplier(float):
      • script_function/function(String):
  • effective_range(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • weight/weight_modifier(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
  • muzzle/silence(_MuzzleModifierData):
    • fire_sound_type/use_silence_sound(FireSoundType):
  • aim_inaccuracy(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • sneak_inaccuracy(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • prone_inaccuracy/lie_inaccuracy(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • other_inaccuracy/inaccuracy(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):

  • melee(_MeleeModifierData):
    • melee_damage/damage(float):
    • melee_distance/distance(float):
    • range_angle(float):
    • damage_delay_seconds/prep(float):
    • extra_cooldown/cooldown(float):
    • knockback_strength/knockback(float):
    • target_effect/effects(List<_TargetEffectData>):
      • effect_location/id(ResourceLocation):
      • seconds/time(int):
      • amplifier(int):
      • hide_particles(boolean):

  • magazine_category/extended_mag_level(MagazineCategory):
{
	"ads": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	
	"armor_ignore_percent": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"headshot_multiplier": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"damage_calculation": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"bullet_speed": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"pierce_count": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"fire_aspect": {
		"ignite_entity": false,
		"ignite_block": false
	},
	"knockback_strength": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"bullet_explosion": {
		"enable_explode": false,
		"explode_damage": {
			"shared_base_add": 0.0,
			"shared_percent_add": 0.0,
			"unique_multiplier": 1.0,
			"script_function": ""
		},
		"explode_scale": {
			"shared_base_add": 0.0,
			"shared_percent_add": 0.0,
			"unique_multiplier": 1.0,
			"script_function": ""
		},
		"max_delay_seconds": {
			"shared_base_add": 0.0,
			"shared_percent_add": 0.0,
			"unique_multiplier": 1.0,
			"script_function": ""
		},
		"enable_knockback": false,
		"enable_world_destruction": false
	},
	
	"rpm": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"recoil_data": {
		"pitch_recoil": {
			"shared_base_add": 0.0,
			"shared_percent_add": 0.0,
			"unique_multiplier": 1.0,
			"script_function": ""
		},
		"yaw_recoil": {
			"shared_base_add": 0.0,
			"shared_percent_add": 0.0,
			"unique_multiplier": 1.0,
			"script_function": ""
		}
	},
	"effective_range": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"weight": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0
	},
	"muzzle": {
		"fire_sound_type": ""
	},
	"aim_inaccuracy": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"sneak_inaccuracy": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"prone_inaccuracy": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"other_inaccuracy": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	
	"melee": {
		"melee_damage": 0.0,
		"melee_distance": 1.0,
		"range_angle": 30.0,
		"damage_delay_seconds": 0.1,
		"extra_cooldown": 0.0,
		"knockback_strength": 0.0,
		"target_effect": [
			{
				"effect_location": "",
				"seconds": 0,
				"amplifier": 0,
				"hide_particles": false
			}
		]
	},
	
	"magazine_category": ""
}

English

wiki verison: 0.0.1.2

  • ads(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):

  • armor_ignore_percent/armor_ignore(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • headshot_multiplier/head_shot(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • damage_calculation/damage(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • bullet_speed/ammo_speed(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • pierce_count/pierce(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • fire_aspect/ignite(_FireAspectModifierData):
    • ignite_entity/entity(boolean):
    • ignite_block/block(boolean):
  • knockback_strength/knockback(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • bullet_explosion/explosion(_BulletExplosionModifierData):
    • enable_explode/explode(boolean):
    • explode_damage/damage(_SimpleModifierData):
      • shared_base_add/addend(float):
      • shared_percent_add/percent(float):
      • unique_multiplier/multiplier(float):
      • script_function/function(String):
    • explode_scale/radius(_SimpleModifierData):
      • shared_base_add/addend(float):
      • shared_percent_add/percent(float):
      • unique_multiplier/multiplier(float):
      • script_function/function(String):
    • max_delay_seconds/delay(_SimpleModifierData):
      • shared_base_add/addend(float):
      • shared_percent_add/percent(float):
      • unique_multiplier/multiplier(float):
      • script_function/function(String):
    • enable_knockback/knockback(boolean):
    • enable_world_destruction/destroy_block(boolean):

  • rpm(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • recoil_data/recoil(_RecoilDataModifierData):
    • pitch_recoil/pitch(_SimpleModifierData):
      • shared_base_add/addend(float):
      • shared_percent_add/percent(float):
      • unique_multiplier/multiplier(float):
      • script_function/function(String):
    • yaw_recoil/yaw(_SimpleModifierData):
      • shared_base_add/addend(float):
      • shared_percent_add/percent(float):
      • unique_multiplier/multiplier(float):
      • script_function/function(String):
  • effective_range(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • weight/weight_modifier(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
  • muzzle/silence(_MuzzleModifierData):
    • fire_sound_type/use_silence_sound(FireSoundType):
  • aim_inaccuracy(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • sneak_inaccuracy(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • prone_inaccuracy/lie_inaccuracy(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):
  • other_inaccuracy/inaccuracy(_SimpleModifierData):
    • shared_base_add/addend(float):
    • shared_percent_add/percent(float):
    • unique_multiplier/multiplier(float):
    • script_function/function(String):

  • melee(_MeleeModifierData):
    • melee_damage/damage(float):
    • melee_distance/distance(float):
    • range_angle(float):
    • damage_delay_seconds/prep(float):
    • extra_cooldown/cooldown(float):
    • knockback_strength/knockback(float):
    • target_effect/effects(List<_TargetEffectData>):
      • effect_location/id(ResourceLocation):
      • seconds/time(int):
      • amplifier(int):
      • hide_particles(boolean):

  • magazine_category/extended_mag_level(MagazineCategory):
{
	"ads": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	
	"armor_ignore_percent": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"headshot_multiplier": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"damage_calculation": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"bullet_speed": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"pierce_count": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"fire_aspect": {
		"ignite_entity": false,
		"ignite_block": false
	},
	"knockback_strength": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"bullet_explosion": {
		"enable_explode": false,
		"explode_damage": {
			"shared_base_add": 0.0,
			"shared_percent_add": 0.0,
			"unique_multiplier": 1.0,
			"script_function": ""
		},
		"explode_scale": {
			"shared_base_add": 0.0,
			"shared_percent_add": 0.0,
			"unique_multiplier": 1.0,
			"script_function": ""
		},
		"max_delay_seconds": {
			"shared_base_add": 0.0,
			"shared_percent_add": 0.0,
			"unique_multiplier": 1.0,
			"script_function": ""
		},
		"enable_knockback": false,
		"enable_world_destruction": false
	},
	
	"rpm": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"recoil_data": {
		"pitch_recoil": {
			"shared_base_add": 0.0,
			"shared_percent_add": 0.0,
			"unique_multiplier": 1.0,
			"script_function": ""
		},
		"yaw_recoil": {
			"shared_base_add": 0.0,
			"shared_percent_add": 0.0,
			"unique_multiplier": 1.0,
			"script_function": ""
		}
	},
	"effective_range": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"weight": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0
	},
	"muzzle": {
		"fire_sound_type": ""
	},
	"aim_inaccuracy": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"sneak_inaccuracy": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"prone_inaccuracy": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	"other_inaccuracy": {
		"shared_base_add": 0.0,
		"shared_percent_add": 0.0,
		"unique_multiplier": 1.0,
		"script_function": ""
	},
	
	"melee": {
		"melee_damage": 0.0,
		"melee_distance": 1.0,
		"range_angle": 30.0,
		"damage_delay_seconds": 0.1,
		"extra_cooldown": 0.0,
		"knockback_strength": 0.0,
		"target_effect": [
			{
				"effect_location": "",
				"seconds": 0,
				"amplifier": 0,
				"hide_particles": false
			}
		]
	},
	
	"magazine_category": ""
}

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