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docs(cleric): correct the Apocalypse Domain feature details Checked every claim on the page against the mod data. Fixes the mark durations (Visions of Annihilation and All Will Be Dust last until the start of your next turn, Doom Song lasts 10 minutes), restates the Doom Song effect as attacks against the marked target critting on 19-20 instead of describing its aura implementation, adds the 36 m cast range to all three, and corrects the Channel Divinity use count. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
docs(cleric): correct the Visions of Annihilation recharge to a Long Rest The action resource is defined with ReplenishType Rest, so the charges come back on a Long Rest, not a Short Rest as the page claimed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Fix Apocalypse Domain: Doom Song, All Will Be Dust, Visions of Annihilation Doom Song was described as a paralyze/restrain Wisdom-save Channel Divinity option; actual data shows it's a no-save Bonus Action that marks a target, reducing the critical hit threshold by 1 for all non-allies within 30m of the mark - no direct control effect. All Will Be Dust was described as an automatic passive that fires on every death and chains via a damage pulse; actual data shows it's a second Channel Divinity option (Bonus Action) that applies Disadvantage on all saving throws against spells to one target - no death trigger, no chain, no pulse. Visions of Annihilation was described only as a vague resource that "powers Channel Divinity" - actual data shows it's a distinct Bonus Action spell with its own resource pool (1 charge, +1 per Wisdom breakpoint at 14/16/18/20/22/24, refreshing on Short Rest) that grants Advantage on all attacks against the marked target. It does not cost Channel Divinity. Updated the intro and Playstyle Summary to reflect all three independent marking tools instead of the fabricated two-Channel-Divinity narrative. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Docs: proofread wiki against mod data, remove flavor prose - Strip flavor/lore sentences from feature descriptions across all class and subclass pages; keep mechanics only - Fix descriptions that did not match the mod implementation: Illrigger subclasses (Hellspeaker, Painkiller, Sanguine Knight, Shadowmaster, Architect of Ruin) rewritten from actual passive data; Knowledge Domain Mind Magic/Unfettered Mind; Light Domain Radiance of the Dawn; Thief Supreme Sneak intro - Add missing Mind Domain spell table; fix Grave Domain spell count - Fix Artificer subclass grammar and duplicate/redundant lines - Standardize always-prepared spell list wording Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Fix: switch icon image references to relative paths Now that folder is renamed to ASCII (done/), relative paths resolve correctly in GitHub wiki without needing absolute URLs. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Fix: rename icon folder from 완료 to done, update all image URLs Korean folder name caused 404 on raw.githubusercontent.com. Renamed icons/class/300/완료 → icons/class/300/done and updated all 52 wiki page image references accordingly. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Fix: use absolute raw.githubusercontent.com URLs for class icons GitHub wiki does not resolve relative paths to images in the wiki repo. Replace all icon image references with full raw.githubusercontent.com URLs. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Fix: URL-encode Korean folder name in icon paths Replace 완료 with %EC%99%84%EB%A3%8C in all icon image references so GitHub wiki can resolve the paths correctly. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Docs: add class icons to top of class and subclass wiki pages - Add Shadow Domain to Home.md Cleric subclass list - Add class icon images to 52 class/subclass pages where icons exist Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Refactor subclass descriptions for clarity and conciseness across multiple classes - Updated Shadowmaster subclass to emphasize stealth and single-target elimination mechanics. - Revised Way of Mercy subclass to highlight duality in healing and damage capabilities. - Enhanced Way of the Four Elements subclass to focus on elemental identity and visual effects. - Clarified Way of the Open Hand subclass to streamline control mechanics and action economy. - Improved Gloom Stalker subclass description to better explain Umbral Sight and tactical advantages. - Simplified Swarm Keeper subclass details regarding Mighty Swarm upgrades. - Streamlined Soulknife subclass to clarify the benefits of Psychic Veil and teleportation mechanics. - Enhanced Aberrant Sorcery subclass to emphasize the value of Psychic Defenses and silent casting. - Clarified Draconic Sorcery subclass to highlight natural armor and elemental amplification. - Improved Shadow Magic subclass to better describe the effectiveness of Beasts of Ill Omen. - Revised Archfey Patron subclass to emphasize mobility and teleportation features. - Clarified Celestial Patron subclass to highlight healing capabilities without sacrificing damage. - Streamlined Fiend Patron subclass to emphasize survivability through combat. - Improved Great Old One Patron subclass to focus on debilitation and psychic resistance. - Enhanced Hexblade subclass to clarify the mechanics of Hexblade Manifest and damage absorption. - Revised Undead Patron subclass to emphasize necrotic damage mechanics and fear projection. - Clarified Abjurer subclass to highlight damage reduction and ward mechanics. - Improved Conjurer subclass to emphasize teleportation and Concentration immunity. - Streamlined Diviner subclass to clarify the power of Portent dice. - Enhanced Enchanter subclass to focus on the effectiveness of Instinctive Charm and Split Enchantment. - Revised Illusionist subclass to clarify the mechanics of Phantasmal Creatures and Illusory Self.
Remove cringe-y and overly dramatic writing across wiki docs Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
remove redundant footer nav from all wiki pages (127 files) Sidebar already provides navigation; --- divider + link footers were duplicating it. Home.md preserved (has real mod.io/GitHub links after ---). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
fix: remove redundant H1 headings from all wiki pages GitHub Wiki auto-renders the page title (filename) as H1, so explicit # headings in the content caused double H1 rendering. Removed 127 leading H1 headings across all pages. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
refactor: replace all SVG banner/badge references with text across wiki - Banner SVGs → # heading (text derived from alt text or hardcoded map) - Badge SVGs → removed (decorative only) - Numbered section SVGs (01–13, banner1, badges) → mapped to proper titles - Shared subclass SVGs (illrigger-subclass, gunslinger-subclass) → title from alt text - Empty <div align="center"> blocks cleaned up Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Subclass files: include parent class name in filename Rename all Subclass-{Name}.md to Subclass-{Class}-{Name}.md format. Update all links across 122 files to match new page names. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>