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Web‐specific information
Alessandro Famà edited this page Jun 3, 2026
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Add the Web platform in the Platform Manager within Wwise Authoring. (Shift+Alt+P)
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Enable the Extension Support option in the Web Export settings. This is required for the integration to function correctly.
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You can export the project with either Thread Support enabled or disabled. In both cases, Wwise runs in single-threaded mode and uses the
Emscripten_stvariant of the Wwise libraries. -
For the Wwise runtime to work properly, it must be embedded in a web page running in a secure context, which is required to enable
SharedArrayBuffersupport. The HTTP server must set the following response headers for the top-level document that hosts the Wwise application:
Cross-Origin-Opener-Policy: same-origin
Cross-Origin-Embedder-Policy: require-corp
- The Web integration includes the following plugins by default: AkConvolutionReverb, Reflect, SoundSeed Air, SoundSeed Grain, Mastering Suite, and Impacter.
- Wwise 24.1, 25.1, 26.1 / Godot 4.3+
- Getting Started
- Posting Events
- Loading SoundBanks
- Setting RTPC Values
- Setting Switches
- Setting States
- Exporting a Godot Project
- Building the GDExtension Library
- Plugin Support
- macOS-specific information
- Linux-specific information
- Web-specific information
- Version Control
- Important Migration Notes 24.1