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3D Features

Anand edited this page Oct 14, 2026 · 1 revision

Every feature opens a panel with live preview. Fields accept numbers or formulas. Drag a field's label to scrub the value. Enter applies, Esc cancels.

Body operations (Result)

Extrude, Revolve, Loft and the quick shapes have a Result choice:

Option Effect
New body Creates a separate body
Join Adds to a body (default: the most recent)
Cut Removes material (default: every body it touches)
Keep overlap Keeps only the overlapping volume

A Body selector picks a specific target for Join, Cut or Keep overlap.

Feature reference

Feature Key How to start Fields
Extrude E Uses the selected sketch, or the newest unused one. On a face sketch it defaults to Join Profile, Distance, Direction (One side / Both sides), Flip, Result, Body
Revolve R Same sketch rule Axis (sketch vertical or horizontal), Angle (up to 360°), Result
Loft Selected sketches (Shift-click several), or the two newest unused sketches. Click sketches to add or remove profiles Profiles in order, Add, Straight sides (ruled), Result. Each profile must be a single closed shape
Hole D Select a flat face (the click point becomes the first hole), or click a face after starting. Each click on the face adds a hole Type (Simple / Counterbore / Countersink), Diameter, Through all or Depth, Head Ø, Head depth (counterbore), position of each hole (X, Y)
Fillet F Select edges first, or click them after starting (click again to deselect) Radius
Chamfer Same as fillet Distance
Shell Click the face(s) to remove (the open side) Wall thickness
Move / Copy M Selected body or the newest one; click a body to change it X, Y, Z move; Rotate around X/Y/Z by Angle (about the body's own centre); Keep the original (make a copy)
Combine J Selected bodies (first = target, rest = tools). Click bodies to set the target, then toggle tools Operation (Join / Cut / Keep overlap), Target, Tools, Keep tool bodies
Mirror Selected body or the newest Body, Mirror plane (YZ, XZ, XY), Merge with the original
Pattern Selected body or the newest Type (In a row / Around an axis), Direction or axis (X, Y, Z), Count (2–200), Spacing or Total angle, Merge copies
Import Import STEP / STL, or drop a file Scale (e.g. 25.4 converts a part modelled in inches)

Hole details:

  • Hole positions are measured on the face from the world origin projected onto the face (on a top face, X and Y equal world X and Y).
  • Diameter hint: clearance for M3 = 3.4 mm, M4 = 4.5 mm, M5 = 5.5 mm.
  • Countersinks are 90°, with the head diameter at the surface.
  • A hole that lands off the body is reported as a warning ("Hole 2 is off the body").

Quick shapes

All sit on the XY plane at the given position (Z is the base).

Shape Fields (defaults)
Box Width 40, Depth 30, Height 20 (centred on X, Y)
Cylinder Radius 15, Height 20
Sphere Radius 15 (resting on Z)
Cone Bottom radius 15, Top radius 0 (0 = pointed; any value = truncated), Height 30
Torus Ring radius 20, Tube radius 5
Tube Outer radius 15, Inner radius 11, Height 20

Every shape also has X, Y, Z position and the Result options.

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