Hello,
I was attempting to use .insert(Collider::round_triangle(a, b, c, border_radius) in my project, but no value I provided to border_radius would cause the edges to be rounded.
My exact call was
...
.insert(Collider::round_triangle(
Vec2::new(-128., 32.),
Vec2::new(-128., -32.),
Vec2::new(128., 0.),
1000.0,
...
I ended up using Collider::round_convex_hull(...) for now, but figured I'd make a bug ticket in the meantime. I can provide further detail of necessary. Thanks!
Hello,
I was attempting to use
.insert(Collider::round_triangle(a, b, c, border_radius)in my project, but no value I provided toborder_radiuswould cause the edges to be rounded.My exact call was
I ended up using
Collider::round_convex_hull(...)for now, but figured I'd make a bug ticket in the meantime. I can provide further detail of necessary. Thanks!