SEUT 1.2.0-rc.1
Pre-release
Pre-release
This is a development release and not recommended for first-time users.
Relevant Milestone: SEUT 1.2.0
Changelog
- Added #379: Mark unpainted and ungrouped vertices in groups. (RC 1)
- Added: #392: Support for
CouplingTagon mountpoints. (RC 1) - Added: #391: Error for when both an external collision file is referenced and objects exist in the collision collection. (RC 1)
- Added: Material variation dropdown menu, allowing the user to quickly switch between versions of a material. (RC 1)
- Changed: Switched all documentation links to instead link to the new Space Engineers Official Wiki. SEMREF will be retired, but all its content has been migrated to the SE wiki. (RC 1)
- Improved #398: Log decoding error handling. (RC 1)
- Improved #394:
TransparentMaterialfiles are no longer exported perMWMfile but perBLEND-file. (RC 1) - Improved #389: Mountpoint mode now works better when editing mountpoint areas in
EDIT-mode (origins are set to geometry automatically). (RC 1) - Improved: Channel settings on imported images. (RC 1)
- Improved: Paint Color handling. This will unfortunately reset all paint color in your exisitng
BLEND-files. (RC 1) - Improved: Sum up imported materials instead of reporting them one by one. (RC 1)
- Fixed: Paths in exported logs sometimes not getting properly anonymized. (RC 1)
- Fixed:
SEUT Materialbeing remapped to a linked one. (RC 1) - Fixed: Remap Materials sometimes erroring. (RC 1)
- Fixed: Missing character weighting error not triggering (RC 1)
Installation
Refer to the install guide.
How to Update
Manually
- Open a new, empty, file in Blender.
- Go to
Edit --> Preferences... --> Add-onsand removeModding: Space Engineers Utilities. - Click
Install...and select the newly downloadedspace_engineers_utilities_***.zip. - Re-enter the paths in the addon's preferences.
- Restart Blender.
With BAU
Closely follow the instructions inside the BAU menu, including restarting Blender after the update is complete.