-
Notifications
You must be signed in to change notification settings - Fork 1
Blowgun
Key: 8
The silenced sniper - with a scope, because of course. Right-click to look THROUGH the scope (toggle by default; Esc > SETTINGS has a "Hold to scope" toggle, like hold-to-crouch; mouse wheel zooms in and out, very far); the whole scoped view sways with your heartbeat - more the further you zoom - while the red laser dot stays centered, and it only settles for about a second between heartbeats: time the shot for when the hazy dot snaps tight with a white-hot core. Left-click puffs a poison dart: fast but visible, nearly no drop, very long range, no recoil. Darts do no impact damage - they stick in and poison: 10% health per dart every 5 seconds, three ticks per dart & then that dart is spent (darts stack: three at once cost 30% a tick), health bar turns green, your screen blurs and a green vignette pulses with every tick, and you walk drunk - the more darts, the worse - and your movement controls INVERT (forward is back, left is right) until the darts clear; bread heals but doesn't remove darts. The gun starts empty: there are 30 darts in the whole level, lying in clusters of 3 - find a stash & you have a real magazine; out of darts, left-click swings it like a club (punch reach and stun, twice a punch's damage, but it never knocks anything loose or steals). See "Darts" below