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Distraction free mode in visual shader editor completely black #113864

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Description

@eobet

Tested versions

4.6 dev 5

System information

Godot v4.6.dev5 - Nobara Linux 43 (Workstation Edition) on Wayland - Wayland display driver, Multi-window, 1 monitor - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 4070 Laptop GPU - Intel(R) Core(TM) Ultra 9 185H (22 threads) - 62.40 GiB memory

Issue description

Image

Steps to reproduce

  1. Not sure if important but: Wayland, Display scaling 200%.
  2. Open Visual Shader Editor
  3. Press the Expand Bottom Panel button
  4. Press the Distraction Free button which appears next to it

Minimal reproduction project (MRP)

I think any project works?

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