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Description
I created a deliberately simple project intended to test exporting to ios, but found a different problem this time!
when I tried to run the simplistic project the output pane fills with errors saying "Error calling method from signal 'timeout': node:timerTimeout" (screenshot attached)
however there are no timer nodes in the project at all!!?
I'm running godot 3.2.3 Official download on macos catalina 10.15.6
I'm going to attach the simple project in question ( in case you can reproduce it)
robertarnborg
