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v1.11.0
What's Changed
- Bump the "go-modules" group with 1 updates across multiple ecosystems by @dependabot[bot] in #2200
- fix: optimize AI Description generation to prevent publish timeouts by @aofei in #2198
- Support Camera & Physics by @nighca in #2220
- Increase delay for auto-hiding of PositionIndicator by @nighca in #2225
- chore(deps): update spx version to 2.0.0-pre.13 and adjust xgolsw dependency by @go-wyvern in #2237
- feat(spx-gui): add 404 not found page by @Overu in #2221
- feat: enable code completion for
spx.Valueandspx.Listtypes by @aofei in #2238 - feat: enforce AI Description payload budgets by @aofei in #2242
- feat(spx-gui): auto enabled audio attenuation when viewport is smaller than mapsize by @Overu in #2236
- Remove definitions for collider-related APIs by @nighca in #2252
- refactor(spx-backend): improve AI Interaction language consistency and optimize text responses by @aofei in #2258
- Bump the "go-modules" group with 1 updates across multiple ecosystems by @dependabot[bot] in #2259
- Avoid camera follow if camera not enabled by @nighca in #2260
- Update image rendering strategy to optimize for pixel-art assets by @nighca in #2255
- feat(spx-gui): add layer sort config by @Overu in #2246
- Preserve sprite selection when opening MapEditor by @nighca in #2269
- Editor for sprite pivot & collider by @nighca in #2239
- Use non-transparent image bounds for
colliderShapeType: autoby @nighca in #2267 - update spx version to 2.0.0-pre.14 and align field naming in config by @nighca in #2273
- feat(spx-gui): load & export tilemap by @Overu in #2261
- feat(spx-gui): update spx version to 2.0.0-pre.15 by @Overu in #2280
- Remove retriction for order of CourseSeries by @nighca in #2282
- feat(spx-gui): add tilemap's layer zIndex property & dispose tilemap load the project by @Overu in #2285
- chore: update xgolsw to pseudo-version 565301320660 by @go-wyvern in #2287
- Disable
imageSmoothingEnabledforSpritePhysicsEditorby @nighca in #2288 - Fix mouse position for StageViewer & MapViewer by @nighca in #2277
- fix(spx-gui): fix input issue by @Overu in #2291
- Upragde spx to 2.0.0-pre.17 by @nighca in #2304
- feat(spx-gui): add add(Sprite/Sound...)After apis by @Overu in #2295
- Bump the "go-modules" group with 1 updates across multiple ecosystems by @dependabot[bot] in #2310
- Performance improvement for large project editing by @nighca in #2311
- Bump the "go-modules" group with 1 updates across multiple ecosystems by @dependabot[bot] in #2315
- Support (tilemap) decorators' rendering by @nighca in #2313
- Add stepTo(x,y) & findPath to document-base by @nighca in #2314
- Upragde spx to 2.0.0-pre.20 by @nighca in #2323
- fix: require sign-in for AI Interaction features by @aofei in #2197
- feat(spx-gui): adjust global & sprite config layout by @Overu in #2309
- feat(spx-gui): sprite physics editor modal by @Overu in #2316
- Bump the "go-modules" group with 1 updates across multiple ecosystems by @dependabot[bot] in #2342
- feat(copilot): include runtime output in copilot context by @xgopilot[bot] in #2339
- Update spx version to 2.0.0-pre.21 by @nighca in #2344
- feat(spx-gui): add ESC key support to close top modal in UIModalProvider by @Overu in #2333
- fix(tools/ai): serialize
Player.thinksequence and keep commands consistent by @aofei in #2338 - chore(deps): bump spx and xgolsw by @aofei in #2349
- Release v1.11.0 by @nighca in #2348
New Contributors
Full Changelog: v1.10.3...v1.11.0