Skip to content

History

Revisions

  • tighten up rD definition

    @kusma kusma committed Mar 26, 2014
    ec3addb
  • document registers

    @kusma kusma committed Mar 26, 2014
    bf31977
  • Updated Fragment Shader ISA (markdown)

    @kusma kusma committed Mar 26, 2014
    d110d50
  • Updated Fragment Shader ISA (markdown)

    @kusma kusma committed Mar 26, 2014
    3fa9c05
  • Updated Mmio registers (markdown)

    @kusma kusma committed Feb 28, 2014
    59eb641
  • Updated Mmio registers (markdown)

    @kusma kusma committed Feb 28, 2014
    9772426
  • Updated Mmio registers (markdown)

    @kusma kusma committed Feb 28, 2014
    307a536
  • Updated Mmio registers (markdown)

    @kusma kusma committed Feb 28, 2014
    93dae38
  • Nope, that guess didn't seem to be correct

    @kusma kusma committed Feb 27, 2014
    8c76e08
  • whoops, these were mixed up

    @kusma kusma committed Feb 25, 2014
    6689e1a
  • Updated Fragment Shader ISA (markdown)

    @kusma kusma committed Feb 24, 2014
    3645750
  • document fixed10-bit

    @kusma kusma committed Feb 23, 2014
    30f9e18
  • document varying instructions and SFU register

    @kusma kusma committed Feb 23, 2014
    cbaa0a4
  • Updated Fragment Shader ISA (markdown)

    @kusma kusma committed Feb 21, 2014
    dec23f3
  • Some obvious bits... I'll try to investigate more!

    @digetx digetx committed Feb 7, 2014
    71c682e
  • document texture coordinates from varying

    @kusma kusma committed Feb 6, 2014
    b47e7a8
  • change VAR/SFU to MFU While we're at it, update some wording as well.

    @kusma kusma committed Feb 6, 2014
    2efdda9
  • document operations of newly added instructions

    @kusma kusma committed Feb 6, 2014
    2bae2e2
  • add sca-opcodes from nouveau

    @kusma kusma committed Feb 6, 2014
    81cedf8
  • thanks nouveau, this makes a lot more sense.

    @kusma kusma committed Feb 6, 2014
    77b7010
  • add vec-opcodes from nouveau

    @kusma kusma committed Feb 6, 2014
    8dda30c
  • remove pointless cast

    @kusma kusma committed Feb 6, 2014
    6b62459
  • Updated Vertex Shader ISA (markdown)

    @kusma kusma committed Jan 10, 2014
    d458ba6
  • Updated Fragment Shader ISA (markdown)

    @kusma kusma committed Dec 31, 2013
    1e56613
  • Updated Mmio registers (markdown)

    @kusma kusma committed Sep 18, 2013
    af93400
  • Updated Mmio registers (markdown)

    @kusma kusma committed Sep 16, 2013
    f3ef3c0
  • Updated Command stream (markdown)

    @kusma kusma committed Aug 13, 2013
    723944b
  • Updated Mmio registers (markdown)

    @kusma kusma committed Aug 13, 2013
    45fc0d1
  • Updated Command stream (markdown)

    @kusma kusma committed Aug 13, 2013
    d136ce1
  • basic command stream data structures

    @kusma kusma committed Aug 13, 2013
    d8941cf