Skip to content

History

Revisions

  • Home: Drop "(IDX)" from "Geometry Submission"

    @digetx digetx committed Oct 30, 2015
    8207633
  • Geometry Submission: Drop "(IDX)" from page name

    @digetx digetx committed Oct 30, 2015
    d81e0b2
  • Home: Add "Geometry Submission" page link

    @digetx digetx committed Oct 30, 2015
    9201e44
  • Add "Geometry Submission" wikipage

    @digetx digetx committed Oct 30, 2015
    6d98b23
  • Updated Shader Linking (markdown)

    @kusma kusma committed Oct 27, 2015
    3edfee7
  • Updated Shader Linking (markdown)

    @kusma kusma committed Oct 27, 2015
    e5b4d94
  • These seems to disable interpolation (or enable flat-shading), not enable

    @kusma kusma committed Oct 27, 2015
    0ef6080
  • More of fragment shader annotation style

    @digetx digetx committed Oct 23, 2015
    445c469
  • fixup formatting

    @kusma kusma committed Oct 23, 2015
    5374f62
  • Annotate bits like in the fragment shader page

    @kusma kusma committed Oct 23, 2015
    b65e937
  • Oops =)

    @digetx digetx committed Oct 22, 2015
    9247904
  • Add TRAM format (what column part is written, relates to precision) description

    @digetx digetx committed Oct 22, 2015
    ea2f5bc
  • Add bitfields description

    @digetx digetx committed Oct 22, 2015
    960b620
  • Revert s/QRAST/ATRAST/ change in SU

    @digetx digetx committed Oct 21, 2015
    7cf486a
  • Decrypt SU name

    @digetx digetx committed Oct 21, 2015
    3bd1a79
  • Update SU and QRast

    @digetx digetx committed Oct 21, 2015
    ffbfd80
  • Return SFU to ATRAST

    @digetx digetx committed Oct 21, 2015
    020dae3
  • Correct MMIO ranges

    @digetx digetx committed Oct 21, 2015
    45ba2c1
  • Document some "unknowns", correct and clarify "knowns".

    @digetx digetx committed Oct 21, 2015
    b7f1c16
  • Updated Shader Linking (markdown)

    @kusma kusma committed Aug 18, 2015
    272a725
  • Updated Mmio registers (markdown)

    @kusma kusma committed Feb 5, 2015
    339ced4
  • Updated Shader Linking (markdown)

    @kusma kusma committed Jan 27, 2015
    31fa5b1
  • Updated Shader Linking (markdown)

    @kusma kusma committed Jan 26, 2015
    aaf2ec6
  • Updated Shader Linking (markdown)

    @kusma kusma committed Jan 26, 2015
    f293c5c
  • Updated Shader Linking (markdown)

    @kusma kusma committed Jan 26, 2015
    52f4a27
  • Updated Shader Linking (markdown)

    @kusma kusma committed Jan 26, 2015
    a1874c2
  • Updated Shader Linking (markdown)

    @kusma kusma committed Jan 26, 2015
    540ad24
  • Updated Shader Linking (markdown)

    @kusma kusma committed Jan 26, 2015
    54fbc1b
  • Updated Home (markdown)

    @kusma kusma committed Jan 26, 2015
    e700d2b
  • Created Shader Linking (markdown)

    @kusma kusma committed Jan 26, 2015
    aa37ec6