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Revisions

  • Relative addressing update

    @digetx digetx committed Nov 25, 2016
    a89a439
  • Updated Vertex Shader ISA (markdown)

    @digetx digetx committed Nov 23, 2016
    a06ede9
  • Updated Vertex Shader ISA (markdown)

    @digetx digetx committed Nov 23, 2016
    ee4b817
  • Updated Vertex Shader ISA (markdown)

    @digetx digetx committed Nov 22, 2016
    56203cc
  • Updated Vertex Shader ISA (markdown)

    @digetx digetx committed Nov 22, 2016
    0b4b9ca
  • ARR

    @digetx digetx committed Nov 21, 2016
    4251b99
  • Updated Vertex Shader ISA (markdown)

    @digetx digetx committed Nov 21, 2016
    bbb488d
  • Relative addressing

    @digetx digetx committed Nov 21, 2016
    4a431b9
  • Fill in ARR and ARA

    @kusma kusma committed Nov 20, 2016
    b75ff2b
  • Seems some GL_NV_vertex_program2 instruction also exist

    @kusma kusma committed Nov 20, 2016
    e55f2b9
  • According to http://http.developer.nvidia.com/Cg/sign.html, SSG = sign(x) (Cg and GLSL definitions match wrt +/- zero)

    @kusma kusma committed Nov 20, 2016
    c5fd068
  • SSG verified

    @digetx digetx committed Nov 20, 2016
    7f9a753
  • Updated Vertex Shader ISA (markdown)

    @digetx digetx committed Nov 20, 2016
    f8fdfde
  • Updated Vertex Shader ISA (markdown)

    @digetx digetx committed Nov 20, 2016
    699b3a1
  • Predicates update

    @digetx digetx committed Nov 20, 2016
    6ab20ae
  • Updated Vertex Shader ISA (markdown)

    @digetx digetx committed Nov 15, 2016
    0550077
  • Updated Vertex Shader ISA (markdown)

    @digetx digetx committed Nov 14, 2016
    a8a3bc8
  • Some corrections

    @digetx digetx committed Nov 14, 2016
    fe6ad19
  • Scalar "write to the output" correction

    @digetx digetx committed Nov 13, 2016
    5396f8d
  • Grrr, align to the left fixed broken lines in the preview. So it didn't help actually, revert it.

    @digetx digetx committed Nov 12, 2016
    579d073
  • Align "Range" to the left, so it's kept in one line

    @digetx digetx committed Nov 12, 2016
    c5b1bd0
  • FDC = Fragment Data Cache

    @digetx digetx committed Nov 12, 2016
    94a67b7
  • Updated Vertex Shader ISA (markdown)

    @digetx digetx committed Nov 11, 2016
    f08cbb9
  • Fill in some Vertex ISA details

    @digetx digetx committed Nov 11, 2016
    572d214
  • Updated Fragment Shader ISA (markdown)

    @kusma kusma committed Dec 8, 2015
    e21f4c1
  • Updated Fragment Shader ISA (markdown)

    @kusma kusma committed Nov 26, 2015
    ba8c2cb
  • Updated Vertex Shader ISA (markdown)

    @kusma kusma committed Nov 23, 2015
    5559703
  • Updated Command stream (markdown)

    @kusma kusma committed Nov 23, 2015
    e1a4b94
  • Updated Command stream (markdown)

    @kusma kusma committed Nov 23, 2015
    b6bc4b2
  • Geometry Submission: attribute buffer, not vertex

    @digetx digetx committed Oct 31, 2015
    5d81c69