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To be able to compile the mayaToAppleseed plugin you will need (at the moment):
- Boost library, I used a distribution for VS 2010 (this one Boost-1.47.0-vs2010-x64.exe).
- Maya2013, at the moment only Maya2013 64bit is supported.
- Appleseed Devkit for Win64 VC 2010 from here: Appleseed devkit.