Releases: kateowo/achievement-hunt
Release list
Backporting release
Don't mention the version number. Do not. This is a release that aims to backport some of the new features in an upcoming project.
features:
- introduce new setup from
achuntappears on first-load of the world, much more intuitive then commands
- add
show_scoreboardandshow_score_actionbaroptions
technical:
- bump version number
stop posting about 727, i'm tired of seeing it
- use more conventional name scheme
- remove "5 minute" hardcoded text in start message
Another quick hotfix
This is a smaller release after additional discoveries found developing an upcoming project.
fixes:
- forceload spawn
ensures RNG can still work if nobody is present at spawn
technical:
Yet again
This is a hotfix additional release that addresses a minor bug I found. View the full changes here.
fixes:
technical:
This is why you should still test things
I did not test this in-game, it did not work.
fixes:
- enable vote-skip trigger
very simple thing that slipped my mind
technical:
The release streak continues
Somehow ended up on a release streak, but here we are. This release comes with a lot of fixing up I found while developing an upcoming project.
fixes:
- modify
startto not require 2 playersno longer references DeathSwap & changes to more of a advised warning than an error
- respect
score_increaseactually never worked
- show correct bossbar text in period 0
technical:
Minor patch & changes
Since the last release, a bug related to Singleplayer arose and has since been fixed. Along with this, a few achievements have been removed.
fixes:
- add player range check for skipping total
ensures achievements are not auto-skipped in singleplayer
- reduce interval to 4 min
- remove a few more achievements
technical:
New features!
Been a minute since the last release but having just edited my video on Achievement Hunt, i've fixed 2 main flaws that stuck out to me.
fixes:
- apply range check on points
incase players join late they will always be on the leaderboard
features:
- allow vote-skipping achievements
allows players to vote-skip an achievement if over half vote via
/trigger skip - allow vote-skipping to be disabled
disable via
vote_skip - nag vote skip on new achievement
displays a notice hint to skip achievements, can be disabled via
nag_vote_skip
technical:
Exploit patched and other fixes/features
A minor grindstone exploit was discovered and has since been patched in this build, updates will arrive onto other datapacks later on. Along with that, other fixes and cool features have been added.
fixes:
- implement grindstone scripts
grindstones would end up in an infinite loop combined with speed uhc, they are now auto-cleared around you and from your inventory
- apply random recipe to grindstone
structure void enjoyers are in luck
features:
- allow the grace period to be skipped
i've had people ask about shortening the grace period many, many times before - here you are
- give 2 gold for 1.16-
technical:
Achievement Hunt RELEASE
IT IS OFFICIALLY RELEASED, ENJOY. Here's the list of changes for this update if you're interested.
fixes:
- removed ~10 achievements
some impossible achievements that people probably would not ever get
- kill old stands when creating new ones
incase people run achunt:defaults again, this prevents the rng breaking from twice the amount of armour stands
- fix regular start function
features:
- increased worldborder size
explore a bit more
- increase copper drop rate
- increase gold drop rate
technical: