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HUD and Display
The Nourished HUD shows your five nutrient bars on screen while you play. It's fully customizable — move it, resize it, hide bars you don't need, and configure exactly when it appears.
Press H in-game to enter HUD edit mode.
While in edit mode you can:
- Drag the HUD anywhere on screen
- Anchor it to any corner
- Resize the display
- Preview how bars will look before confirming
Press H again or click Save to exit edit mode.
All settings are available under Options → Mod Options → Nourished → HUD & Display.
Hides a nutrient bar when it reaches or exceeds the set value.
| Value | Behavior |
|---|---|
1.0 |
Disabled — bars always visible |
0.75 |
Bars hide once the nutrient reaches 75% |
0.5 |
Bars hide once the nutrient reaches 50% |
Recommended: Set to 0.75 so bars only appear when a nutrient needs attention.
Re-enables hidden bars if they're above a second threshold. Only active when Hide Above Threshold is set below 1.0.
When enabled, a nutrient bar temporarily appears whenever that nutrient increases from eating — even if hidden by threshold settings. The bar fades out after ~2 seconds.
Default: On
Controls whether bars for nutrients at exactly 0% are shown.
Default: Off
Displays bars in a vertical column instead of a horizontal row.
Default: Off
| Value | Behavior |
|---|---|
0.0 |
Fully transparent |
0.5 |
Semi-transparent |
1.0 |
Fully opaque |
Default: 0.0
Opens a color editor for customizing each nutrient bar individually.
| Setting | Value |
|---|---|
| Hide Above Threshold | 0.75 |
| Also Show Above Threshold |
1.0 (disabled) |
| Reveal HUD on Nutrient Gain | On |
| Show Zero Nutrients | Off |
| Background Opacity | 0.0 |
Nourished · Food variety finally matters · Documentation for 0.2.x