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Server Administration
Nourished fully supports dedicated NeoForge servers and multiplayer. Both Nourished and MarieLib must be installed on the server and all connecting clients.
| Component | Server | Clients |
|---|---|---|
| MarieLib 1.0.0+ | β Required | β Required |
| Nourished | β Required | β Required |
Before opening to players, verify matching versions of Minecraft, NeoForge, MarieLib, and Nourished.
Nutrition values are server-authoritative. The server controls nutrient levels, effects, and classifications. Clients receive synchronized data automatically.
If players report mismatched nutrition values:
- Verify same Nourished and MarieLib versions
- Run
/nourished reload - Have affected players rejoin
For sync infrastructure details, see MarieLib Multiplayer & Sync.
After datapack changes:
/nourished reload
If only classifications changed:
/nourished invalidatecache
| Command | Purpose |
|---|---|
/nourished report [player] |
Nutrition report |
/nourished value <key> [player] |
Nutrient detail |
/nourished reload |
Reload all data |
/nourished invalidatecache |
Clear classification cache |
For the full command reference including diagnostics, see the MarieLib Commands Reference.
Food shows no nutrients
Run /nourished debug held and review the trace β see MarieLib Diagnostics.
Datapack changes not appearing
Run /nourished reload, then /nourished invalidatecache if needed.
Nourished Β· Food variety finally matters Β· Documentation for 0.2.x
Modrinth Β· GitHub Β· Report an Issue